I am an interdisciplinary Audio Engineer and Artist based in Amsterdam with extensive experience in studio engineering, spatial sound design, and interactive audio systems. Holding a Bachelor's degree in Music Production, Audio Engineering & Interdisciplinary Arts from SAE Milan / United POP Amsterdam / West London University, I merge creativity and technology to craft immersive sonic experiences. I have worked hands-on at Wisseloord Studios, Emergence Delft, and Philip Vermeulen Art Studio, contributing to live recording, mixing, experimental installations, and real-time sound interaction across music, science, and media environments. My work spans studio sessions to interactive sound research and development, allowing me to collaborate with engineers, designers, and researchers to design multidisciplinary installations. I am passionate about bridging artistic vision with technical execution, and I aim to deliver unique auditory experiences that engage audiences in novel ways. I continually develop custom workflows and prototype interactive sound modules that enhance the narrative depth of artistic and branded projects.

Davide Forlani

I am an interdisciplinary Audio Engineer and Artist based in Amsterdam with extensive experience in studio engineering, spatial sound design, and interactive audio systems. Holding a Bachelor's degree in Music Production, Audio Engineering & Interdisciplinary Arts from SAE Milan / United POP Amsterdam / West London University, I merge creativity and technology to craft immersive sonic experiences. I have worked hands-on at Wisseloord Studios, Emergence Delft, and Philip Vermeulen Art Studio, contributing to live recording, mixing, experimental installations, and real-time sound interaction across music, science, and media environments. My work spans studio sessions to interactive sound research and development, allowing me to collaborate with engineers, designers, and researchers to design multidisciplinary installations. I am passionate about bridging artistic vision with technical execution, and I aim to deliver unique auditory experiences that engage audiences in novel ways. I continually develop custom workflows and prototype interactive sound modules that enhance the narrative depth of artistic and branded projects.

Available to hire

I am an interdisciplinary Audio Engineer and Artist based in Amsterdam with extensive experience in studio engineering, spatial sound design, and interactive audio systems. Holding a Bachelor’s degree in Music Production, Audio Engineering & Interdisciplinary Arts from SAE Milan / United POP Amsterdam / West London University, I merge creativity and technology to craft immersive sonic experiences. I have worked hands-on at Wisseloord Studios, Emergence Delft, and Philip Vermeulen Art Studio, contributing to live recording, mixing, experimental installations, and real-time sound interaction across music, science, and media environments.

My work spans studio sessions to interactive sound research and development, allowing me to collaborate with engineers, designers, and researchers to design multidisciplinary installations. I am passionate about bridging artistic vision with technical execution, and I aim to deliver unique auditory experiences that engage audiences in novel ways. I continually develop custom workflows and prototype interactive sound modules that enhance the narrative depth of artistic and branded projects.

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Experience Level

Expert
Expert
Expert

Language

English
Advanced
Italian
Fluent

Work Experience

Audio Engineer Intern at Wisseloord Studios
October 1, 2024 - September 4, 2025
Engineered live band and artist recording sessions in Dolby-certified control rooms, mixed multi-track recordings, and performed technical troubleshooting under tight deadlines. Maintained studio setups, microphone techniques, signal flow, and session documentation.
Conceptual Artist at Emergence Delft (TU Delft)
July 1, 2025 - September 4, 2025
Co-developed multidisciplinary installations fusing sound, visuals, and interactive technology. Led concept design, structural blueprints, material selection, budgeting, visual branding, and timeline planning. Collaborated with engineers, designers, and researchers to deliver immersive and scientific spatial narratives.
Sound R&D and Interactive Sound Implementation at Philip Vermeulen Art Studio
August 1, 2025 - September 4, 2025
Researched experimental sound design techniques, spatial audio, and human sound perception in interactive contexts. Developed custom audio systems and workflows for installations. Implemented real-time audio triggers and dynamic sound behaviors using middleware tools like Max. Prototyped and tested interactive sound modules connected to sensors and lighting.
Freelance Music Producer & Sound Designer
January 1, 2020 - Present
Produced and mixed audio for music releases, commercials, short films, installations, and branded content. Designed unique sonic logos and custom soundscapes aligned with brand narratives. Developed methodical workflows to implement effects and achieve target sounds.

Education

Bachelor’s in Music Production, Audio Engineering & Interdisciplinary Arts at University of West London (in partnership with United POP Amsterdam)
October 1, 2023 - September 30, 2024
Diploma, Audio Engineering at United POP, Amsterdam
April 1, 2023 - March 1, 2023
Diploma, Electronic Music Production at SAE Institute, Milan
September 1, 2019 - June 30, 2020

Qualifications

Sound Assistant Specialisation
April 1, 2023 - March 1, 2023
Music Assistant Specialisation
April 1, 2023 - March 1, 2023
Beat Designer Specialisation
April 1, 2023 - March 1, 2023
Sound Technician Specialisation
April 1, 2023 - March 1, 2023
Music Designer Specialisation
April 1, 2023 - March 1, 2023
Sound Engineering Diploma
April 1, 2023 - March 1, 2023

Industry Experience

Media & Entertainment, Education, Professional Services, Software & Internet, Other