Senior VFX, Creature and Character Animator, Animation Supervisor, and Rigging TD with 20+ years of experience across film, television, immersive media, and games.
Proven expertise in leading global animation teams and scripting custom tools to optimize workflow efficiency and creative output.
Notable for bridging creative and technical domains with a deep command of Autodesk Maya,
Python/MEL scripting, and cross-department collaboration across animation, layout, rigging, FX, and lighting.
Animation lead and supervisor on major productions including Andor, Spy Kids: Armageddon, The Flash, Eternals, and Das Kanu des Manitu.
Adept at designing innovative technical solutions such as procedural layout tools, stop-motion-style animation systems, and lightweight rigging strategies for massive scene management.
Early-career experience spans a diverse range of studios and tools, contributing to a uniquely adaptive, tool-agnostic skillset.
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My latest Showreel featuring work as Creature, Character and VFX animator
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