I am passionate about music production, creativity, and innovative sound design. My work focuses on providing quality tracks and audio production services tailored to meet diverse project needs. I am dedicated to delivering engaging and unique audio experiences, leveraging professional skills in music composition and mixing. With a strong background in music creation and sound engineering, I enjoy collaborating and sharing ideas to elevate projects with high-quality sound outputs. My goal is to continue growing in the music and audio production industry by applying my expertise in crafting captivating and emotive soundscapes.

Sangam Sharma

I am passionate about music production, creativity, and innovative sound design. My work focuses on providing quality tracks and audio production services tailored to meet diverse project needs. I am dedicated to delivering engaging and unique audio experiences, leveraging professional skills in music composition and mixing. With a strong background in music creation and sound engineering, I enjoy collaborating and sharing ideas to elevate projects with high-quality sound outputs. My goal is to continue growing in the music and audio production industry by applying my expertise in crafting captivating and emotive soundscapes.

Available to hire

I am passionate about music production, creativity, and innovative sound design. My work focuses on providing quality tracks and audio production services tailored to meet diverse project needs. I am dedicated to delivering engaging and unique audio experiences, leveraging professional skills in music composition and mixing.

With a strong background in music creation and sound engineering, I enjoy collaborating and sharing ideas to elevate projects with high-quality sound outputs. My goal is to continue growing in the music and audio production industry by applying my expertise in crafting captivating and emotive soundscapes.

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Work Experience

Senior 3d Character Artist at 5th Oceans Studios
November 1, 2024 - Present
Led the creation of characters and environment props, meeting strict deadlines. Improved asset optimization pipeline, reducing polycount by 30% without sacrificing quality. Partnered with directors to maintain stylistic consistency across multiple game environments.
3d Character Artist at Illiquid Labs
November 1, 2024 - September 4, 2025
Modeled and textured 15+ characters and props for in-game and cinematic use. Delivered optimized assets, improving rendering performance in Unreal Engine by 25%. Collaborated with animation and rigging teams to ensure seamless integration into production.
3d character and creature Artist at Bornmonkie Studios
June 30, 2022 - September 4, 2025
Designed and sculpted realistic creatures/characters and props for unannounced project. Applied PBR workflows to deliver high-fidelity textures improving realism. Reduced turnaround time for creature assets by 20% through efficient sculpting workflows.
Game Artist (Freelance) at MPJ Films
December 31, 2021 - September 4, 2025
Produced 3D characters, sculptures, and props for NFTs and film assets. Delivered projects ahead of schedule, maintaining 100% client satisfaction rate.
3d character and creature Artist at ZombieFox Studios
December 31, 2023 - September 4, 2025
Contributed to an unannounced title, creating creatures and characters optimized for real-time. Performed retopology and baking, reducing asset preparation time by 15%. Responsible for high poly sculpts and game asset props.
Senior 3d Character Artist at 5th Oceans Studios
November 1, 2024 - Present
Led the creation of characters and environment props, meeting strict deadlines. Improved asset optimization pipeline, reducing polycount by 30% without sacrificing quality. Partnered with directors to maintain stylistic consistency across multiple game environments.
3d Character Artist at Illiquid Labs
November 1, 2024 - September 4, 2025
Modeled and textured 15+ characters and props for in-game and cinematic use. Delivered optimized assets, improving rendering performance in Unreal Engine by 25%. Collaborated with animation and rigging teams to ensure seamless integration into production.
3d character and creature Artist at Bornmonkie Studios
June 30, 2022 - September 4, 2025
Designed and sculpted realistic creatures/characters and props for an unannounced project. Applied PBR workflows to deliver high-fidelity textures improving realism. Reduced turnaround time for creature assets by 20% through efficient sculpting workflows.
Game Artist at MPJ Films
December 31, 2021 - September 4, 2025
Produced 3D characters, sculptures, and props for NFTs and film assets. Delivered projects ahead of schedule, maintaining 100% client satisfaction rate.
3d character and creature Artist at ZombieFox Studios
December 31, 2023 - September 4, 2025
Contributed to an unannounced title, creating creatures and characters optimized for real-time. Performed retopology and baking, reducing asset preparation time by 15%. Responsible for high poly sculpts and game asset props.

Education

Diploma in Animation (AAIP), Character & Creature Specialization at Arena Animation
January 1, 2018 - January 1, 2021
Mentorship under Japinder Dhiman, Characters & Creatures at The Mentor Coalition
January 1, 2021 - January 1, 2021
Class 12, Commerce at Saraswati Modern School
January 1, 2016 - January 1, 2017
Diploma in Animation (AAIP), Character & Creature Specialization at Arena Animation
January 1, 2018 - January 1, 2021
Mentorship under Japinder Dhiman, Characters & Creatures at The Mentor Coalition
January 1, 2021 - December 31, 2021
Class 12, Commerce at Saraswati Modern School
January 1, 2016 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet