I am Kristine Sanchez, a passionate 3D artist based in San Antonio, Texas. I specialize in creating detailed 3D models and textures, collaborating with teams to develop immersive environments and props for various projects. With a strong foundation in 3D animation and game design, I enjoy bringing artistic concepts to life through digital sculpting and texturing. I have volunteered remotely for projects like New Age Mythos and the Virtual Civilization Initiative, where I contributed to environment and model creation, texture painting, and team critiques. Skilled in multiple software programs including Autodesk Maya, Blender, and Substance 3D Painter, I am continuously evolving my craft and excited to contribute creatively to new opportunities.

Kristine Sanchez

I am Kristine Sanchez, a passionate 3D artist based in San Antonio, Texas. I specialize in creating detailed 3D models and textures, collaborating with teams to develop immersive environments and props for various projects. With a strong foundation in 3D animation and game design, I enjoy bringing artistic concepts to life through digital sculpting and texturing. I have volunteered remotely for projects like New Age Mythos and the Virtual Civilization Initiative, where I contributed to environment and model creation, texture painting, and team critiques. Skilled in multiple software programs including Autodesk Maya, Blender, and Substance 3D Painter, I am continuously evolving my craft and excited to contribute creatively to new opportunities.

Available to hire

I am Kristine Sanchez, a passionate 3D artist based in San Antonio, Texas. I specialize in creating detailed 3D models and textures, collaborating with teams to develop immersive environments and props for various projects. With a strong foundation in 3D animation and game design, I enjoy bringing artistic concepts to life through digital sculpting and texturing.

I have volunteered remotely for projects like New Age Mythos and the Virtual Civilization Initiative, where I contributed to environment and model creation, texture painting, and team critiques. Skilled in multiple software programs including Autodesk Maya, Blender, and Substance 3D Painter, I am continuously evolving my craft and excited to contribute creatively to new opportunities.

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Work Experience

Volunteer 3D Artist at New Age Mythos
September 1, 2024 - Present
Collaborated with a team to provide critiques and develop new prop ideas. Created textures for 3D models using Substance 3D Painter. Modeled and textured 3D props based on concept art in a remote volunteer capacity.
Volunteer 3D Artist at Virtual Civilization Initiative
November 30, 2023 - September 4, 2025
Collaborated with a team of 20 artists and developers to refine 3D environments and models. Created 3D environments using production notes and concept art. Conducted research for concept design creation of 3D models in a remote volunteer role.
Texture Artist at Dead Panic Studios
August 31, 2017 - September 4, 2025
Optimized high polygon models to low polygon using Autodesk Maya. Designed and implemented Physic Based Rendering (PBR) for 3D character development. Collaborated with other 3D artists for progress updates and development on game assets during remote employment.

Education

Bachelor of Fine Arts at University of the Incarnate Word
August 1, 2016 - May 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Non-Profit Organization, Software & Internet