Hello, I’m John Yu, a 3D Modeler and 3D Artist focused on creating high-quality assets, texturing, and look development for characters and environments. I earned a Diploma in Digital Animation from The One Academy_Phone details not available. Sign in: https://www.twine.net/signup_ to 2023-08-01) and completed post-graduate studies in Computer Animation at Sheridan College_Phone details not available. Sign in: https://www.twine.net/signup_ to 2024-06-01). I’m passionate about turning concepts into production-ready assets and collaborating across disciplines to bring ideas to life. Most of my recent work has been in film and animation, including my role as Environment Modeler for VOW, a CGI animated short. I modeled interior and exterior scenes and props, unfolded UVs for texturing, sculpted details in ZBrush, led texture tasks, corrected UVs, and helped with lighting and asset assembly. I regularly work with Houdini, ZBrush, Marvelous Designer, and XGen, and I enjoy personal projects like Winter Storm exterior and high-detail likeness characters to push my craft.

John Yu

Hello, I’m John Yu, a 3D Modeler and 3D Artist focused on creating high-quality assets, texturing, and look development for characters and environments. I earned a Diploma in Digital Animation from The One Academy_Phone details not available. Sign in: https://www.twine.net/signup_ to 2023-08-01) and completed post-graduate studies in Computer Animation at Sheridan College_Phone details not available. Sign in: https://www.twine.net/signup_ to 2024-06-01). I’m passionate about turning concepts into production-ready assets and collaborating across disciplines to bring ideas to life. Most of my recent work has been in film and animation, including my role as Environment Modeler for VOW, a CGI animated short. I modeled interior and exterior scenes and props, unfolded UVs for texturing, sculpted details in ZBrush, led texture tasks, corrected UVs, and helped with lighting and asset assembly. I regularly work with Houdini, ZBrush, Marvelous Designer, and XGen, and I enjoy personal projects like Winter Storm exterior and high-detail likeness characters to push my craft.

Available to hire

Hello, I’m John Yu, a 3D Modeler and 3D Artist focused on creating high-quality assets, texturing, and look development for characters and environments. I earned a Diploma in Digital Animation from The One Academy_Phone details not available. Sign in: https://www.twine.net/signup_ to 2023-08-01) and completed post-graduate studies in Computer Animation at Sheridan College_Phone details not available. Sign in: https://www.twine.net/signup_ to 2024-06-01). I’m passionate about turning concepts into production-ready assets and collaborating across disciplines to bring ideas to life.

Most of my recent work has been in film and animation, including my role as Environment Modeler for VOW, a CGI animated short. I modeled interior and exterior scenes and props, unfolded UVs for texturing, sculpted details in ZBrush, led texture tasks, corrected UVs, and helped with lighting and asset assembly. I regularly work with Houdini, ZBrush, Marvelous Designer, and XGen, and I enjoy personal projects like Winter Storm exterior and high-detail likeness characters to push my craft.

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Work Experience

Environment Modeler at VOW, CGI Animated Short Film
August 1, 2023 - September 5, 2025
Modeled interior and exterior scenes and props. Unfolded and laid out UVs for texturing. Sculpted details using ZBrush.
Lead Texture Artist at VOW, CGI Animated Short Film
August 1, 2023 - September 5, 2025
Checked and corrected UVs for texture suitability. Assisted team with texturing tasks and provided feedback.
Lighter at VOW, CGI Animated Short Film
August 1, 2023 - September 5, 2025
Created and adjusted lighting to match the mood and drama of concept art.
Set Dresser at VOW, CGI Animated Short Film
August 1, 2023 - September 5, 2025
Arranged and assembled assets to meet project requirements.
3D Artist (Personal Project) at Human-like Creature
June 1, 2024 - September 5, 2025
Personal project from pre-production to post-production focusing on character and creature creation.
3D Artist - Exterior Environment (Winter Storm)
December 1, 2024 - September 5, 2025
Handled PBR workflow from design to compositing including Houdini Vellum cloth simulation and procedural snow shader.
3D Character Artist at Realistic Likeness 3D Character
April 1, 2025 - September 5, 2025
Focused on highly detailed face modeling, costume creation using Marvelous Designer, grooming in XGen and simple rig creation for posing.
Environment Modeler at VOW, CGI Animated Short Film
August 1, 2023 - September 9, 2025
Environment modeling for interior and exterior scenes and props. Unfolded and laid out UVs for texturing. Sculpted details in ZBrush. Led texture tasks as Texture Artist and assisted the team with texturing feedback. Created and adjusted lighting to match concept art. Set dressing to assemble assets per project requirements.
Character Artist / Creature Creator at Personal Project
June 1, 2024 - September 9, 2025
A personal project focusing on character and creature creation from pre-production to post-production.
Environment Artist at Personal Project
December 1, 2024 - September 9, 2025
Exterior Environment (Winter Storm) with PBR workflow, including Houdini Vellum cloth simulation and a procedural snow shader, from design to compositing.
Character Artist / Groomer at Personal Project
April 1, 2025 - September 9, 2025
Realistic Likeness 3D Character focusing on highly detailed face, wardrobe in Marvelous Designer, and grooming in XGen. Created a simple rig for posing.
Environment Modeler at VOW, CGI Animated Short Film
August 1, 2023 - September 9, 2025
Modelled interior and exterior scenes and props; unfolded and laid out UVs for texturing; sculpted details in ZBrush; led texture tasks; checked and corrected UVs; assisted team with texturing and provided feedback; created and adjusted lighting; set dressing and asset assembly to meet project requirements.

Education

Diploma in Digital Animation at The One Academy
August 1, 2020 - August 1, 2023
Post-graduate of Computer Animation at Sheridan College
September 1, 2023 - June 1, 2024
Post-graduate of Visual Effects for Film and TV at Seneca Polytechnic
September 1, 2024 - April 1, 2025
Diploma in Digital Animation at The One Academy
August 1, 2020 - August 1, 2023
Post-graduate at Sheridan College
September 1, 2023 - June 1, 2024
Post-graduate of Visual Effects for Film and TV at Seneca Polytechnic
September 1, 2024 - April 1, 2025
Diploma in Digital Animation at The One Academy
August 1, 2020 - August 1, 2023
Post-graduate of Computer Animation at Sheridan College
September 1, 2023 - June 1, 2024
Post-graduate of Visual Effects for Film and TV at Seneca Polytechnic
September 1, 2024 - April 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Software & Internet
    uniE621 wire frame
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    uniE621 Key Card
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