Anastasiia Rudnyk
I am a dedicated 3D Artist with broad experience spanning projects from 3D printing to game character creation.
About
I am a dedicated 3D Artist with broad experience spanning projects from 3D printing to game character creation. I enjoy collaborating in team environments where I contribute to the entire asset creation pipeline from sculpting to rendering. My work combines creativity with technical skills, allowing me to produce both realistic and stylized characters and assets that meet client needs.
I am passionate about continuous learning and improvement, actively incorporating feedback from mentors and clients. I thrive in creative competitions and team projects, contributing ideas from plot creation to final visual design. Currently based in Rijeka, Croatia, I am open for relocation and eager to grow in the gaming and digital arts sectors.
- 3 years' experience
- Joined September 2025
Languages
- UkrainianFluent
- EnglishIntermediate
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Professional Services
- Other
Work experience· 5 roles
Create 3D character models based on concept arts, including armour and clothing for different body types. Work with PBR workflows for Unreal Engine and optimize models and assets for game engines. Collaborate closely with concept artists.
Returned to freelance work to continue sculpting and texturing game assets and characters. Maintained quality and client relations in producing 3D models suitable for printing and game integration.
Managed the full pipeline of asset creation for the client's engine. Effectively incorporated feedback from mentors and clients to ensure the artwork met project standards and expectations.
Education
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