I am a passionate 3D character artist specializing in the computer games industry with over 20 years of experience in character and creature modelling, 3D character concepting, and look development. I am comfortable working with a wide range of styles from cartoon to realistic. I have worked remotely on contract and have experience collaborating with teams across the UK and The Netherlands. My portfolio showcases a strong understanding of character art tailored to gaming environments.
Throughout my career, I have contributed to notable titles including Jurassic World Evolution, Planet Coaster, Elite Dangerous, and Zoo Tycoon. I pride myself on the quality of my models and concepts, and I have also been recognized with awards for my support work in schools and colleges, as well as for preparing students for work environments. My education in art and design, combined with years of industry experience, drives my ongoing passion for character artistry and digital creativity.
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