I am a senior CG generalist with extensive industry experience in 3D art, virtual production, character and environment creation, character rigging, and look development across film, games, and VR. I’ve contributed to pioneering projects like The Mandalorian on Disney+, AAA games such as Just Cause 4 and the Fable franchise, and have worked with renowned studios including Industrial Light & Magic and Avalanche Studios. My expertise spans various software tools and game engines which I leverage to create memorable visual experiences.
I am passionate about gaming and film, especially in visual storytelling and special effects, and I enjoy applying my skills in collaborative environments. Outside of work, I embrace an active lifestyle through kite boarding, which fuels my creativity and enthusiasm for new challenges.
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