Available to hire
I am a young 3D Character Artist with a strong dedication to working in teams, expanding my knowledge, and constantly learning something new.
I enjoy presenting new ideas and collaborating with artists who give me the opportunity to push my limits in creating high-quality characters.
Language
English
Advanced
Italian
Fluent
Work Experience
3D Character Artist at PixelsDesign
January 1, 2024 - PresentResponsible for creating production-ready 3D character assets using ZBrush, Maya, Blender, Substance 3D Painter, Marvelous Designer, Marmoset Toolbag, Fibershop and Unreal Engine. Emphasizes teamwork and continuous learning.
3D Character Artist at Red Raion
August 1, 2024 - PresentCreated production-ready 3D character assets for a well-known brand, including retopology, UV mapping, texturing, and in-engine material testing.
3D Character Artist / Rigger Artist at The Digi Monsters
May 1, 2025 - September 5, 2025Skinning outfits, modeling several characters, and contributing to project workflows; improved communication and technical skills with senior colleagues.
Freelance 3D Artist at NAS Cagliari
August 1, 2023 - September 5, 2025In charge of modelling game-ready 3D assets.
Training Program Participant at Dekogon
January 1, 2024 - September 5, 2025Participation in a structured 3D art training program.
Education
3D Game Art at Digital Bros Games Academy
January 1, 2021 - December 31, 2022ToonBoom Harmony Certification at NAS Cagliari Toonboom Courses
January 1, 2023 - May 1, 2023Training Program at Dekogon
August 1, 2023 - January 1, 2024Qualifications
ToonBoom Harmony Certification
January 1, 2023 - May 1, 2023Industry Experience
Gaming, Media & Entertainment, Software & Internet
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