Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Creature Animator at Luke Sparke Films
August 5, 2025 - September 5, 2025Created creature animations under the guidance of the VFX lead, animating herbivores and Deinonychus for Creature/Show productions. Collaborated with the VFX team to integrate performances into sequences. (2024-08-07 to 2025-08-05).
College lecturer / contracted at Hopwood Hall College (Rochdale Campus)
December 18, 2023 - September 5, 2025Lectured in Graphic Design and Animation to ONC and HNC students; conducted classroom sessions on Photoshop fundamentals, photo retouching, and manipulation techniques.
Creature animation workshop student at CAW Creature Animation Workshop
August 14, 2022 - September 5, 2025Four-month online mentoring course using Maya, focusing on detailed observation of quadruped animals to create realistic creature performances for games, film and television.
College lecturer / contracted at Blaenau Gwent Learning Zone
April 1, 2024 - September 5, 2025Teaching E-sports on a UAL structured undergraduate course.
College lecturer / contracted at Coleg y Cymoedd
December 17, 2022 - September 5, 2025Teaching undergraduate UAL structured game design and graphic design; skills covered include layer masking, colour correction, and Adobe Illustrator construction for group projects.
Animator at CI Games
April 10, 2018 - September 5, 2025Animation responsibilities within a three-person team for Sniper Ghost Warrior (Contracts); created performances and integrated animation into cutscenes and in-game sequences across Windows, Xbox 360 and PlayStation 4.
Animator at PlayLab
February 14, 2018 - September 5, 2025In-game cutscenes and animation; character design and Unity-based implementation for Android and iPhone platforms; contributed to titles including DreamWalker, Chilindo Runner, Hotel Mania.
University lecturer at University of Wales Trinity St. David
May 3, 2016 - September 5, 2025Teaching undergraduate and postgraduate games design students in character animation for gaming, in conjunction with the Unreal Engine.
3D animator cinematic at Deadline Games
January 27, 2005 - September 5, 20253D animation and cinematic cutscenes for Total Overdose; in-game character design and animation for a AAA title using the Unreal Engine.
3D artist / animator at E.A. Games
July 6, 2002 - September 5, 2025Animation duties for environmental assets and character animation in Medal of Honour series; platforms included Windows, Xbox 360 and PlayStation 3.
2D artist / visualiser at Mercedes Benz Daimler A.G.
April 13, 2000 - September 5, 2025Detailed owner manual 2D concept visualisations for SLK and CLK ranges using Adobe Photoshop and Illustrator.
2D artist / visualiser at Rolls Royce aero engines
April 13, 1998 - September 5, 2025Detailed illustrative parts catalogues created using Adobe Illustrator for the V-2500 engine.
Creature animator at Luke Sparke films
August 5, 2025 - September 5, 2025Animated numerous shots for the show containing various herbivores and Deinonychus. Worked with VFX lead Laurent Benhamo; currently under NDA.
College lecturer / contracted at Hopwood Hall Rochdale Campus
December 18, 2023 - September 5, 2025Lecturing in Graphic design animation to ONC and HNC students. Classroom lectures in Photoshop fundamentals, including photo retouching and photo manipulation techniques.
Creature animation workshop student at CAW Creature Animation Workshop
August 14, 2022 - September 5, 2025A four-month online mentoring course using Maya, focusing on detailed observation of quadruped animals to create realistic creature performances for games, film and television.
College lecturer / contracted at Blaenau Gwent Learning zone
April 1, 2024 - September 5, 2025Teaching E-sports on a UAL structured undergraduate course.
College lecturer / contracted at Coleg y cymoedd Aberdare Rhondda
December 17, 2022 - September 5, 2025Teaching undergraduate students UAL structured game design, graphic design, utilising layer masking and manipulation techniques, colour correction, etc. Adobe Illustrator construction techniques in preparation for group project presentation.
Animator at CI Games
April 10, 2018 - September 5, 2025Part of a three-person team handling animation responsibilities: designing and creating performances, then incorporating the animation into cutscenes and in-game animation.
Animator at PlayLab
February 14, 2018 - September 5, 2025In-game cutscenes and animation, character design and implementation to the Unity game engine for titles including DreamWalker, Chilindo Runner and Hotel Mania.
University lecturer at University of Wales Trinity St. David
May 3, 2016 - September 5, 2025Teaching undergraduate and postgraduate games design students character animation for gaming, in conjunction with Unreal Engine.
3D animator cinematic at Deadline Games
January 27, 2005 - September 5, 2025In-game character design, animation and cinematic cutscenes for Total Overdose: Chili Con Carnage using Unreal Engine.
3D artist / animator at E.A.Games
July 6, 2002 - September 5, 2025Animation duties for environmental animation in Medal of Honour series for PC, Xbox 360 and PlayStation 3.
2D artist / visualiser at Mercedes Benz Daimler A.G.
April 13, 2000 - September 5, 20252D concept car visualisations for SLK and CLK ranges using Photoshop and Illustrator.
2D artist / visualiser at Rolls Royce aero engines
April 13, 1998 - September 5, 2025Illustrative parts catalogues created using Illustrator for the V-2500 aero engine.
Creature Animator at Luke Sparke Films
August 5, 2025 - September 5, 2025Animated numerous shots for the show containing various herbivores and Deinonychus; collaborated with VFX lead Laurent Benhamo to ensure believable creature performances and proper integration into sequences.
College lecturer / contracted at Hopwood Hall College (Rochdale Campus)
December 18, 2023 - September 5, 2025Lecturing in Graphic Design and Animation to ONC and HNC students; delivered classroom lectures in Photoshop fundamentals, photo retouching and manipulation techniques.
College lecturer / contracted at Blaenau Gwent Learning Zone
April 1, 2024 - September 5, 2025Teaching E-sports on a UAL structured undergraduate course.
College lecturer / contracted at Coleg y Cymoedd Aberdare (Rhondda)
December 17, 2022 - September 5, 2025Teaching undergraduate students UAL structured game design and graphic design; utilisation of layer masking, colour correction, and Adobe Illustrator techniques for group projects.
Animator at CI Games
April 10, 2018 - September 5, 2025Part of a three-person animation team; designed and created performances, then incorporated the animation into cutscenes and in-game animation for Sniper Ghost Warrior (Contracts).
Animator at PlayLab
February 14, 2018 - September 5, 2025Animation and graphic design; VFX implementation for Android and iPhone titles; created in-game cutscenes and implemented character designs into the Unity engine for games including DreamWalker, Chilindo Runner, and Hotel Mania.
University lecturer at University of Wales Trinity Saint David, Swansea
May 3, 2016 - September 5, 2025Teaching undergraduate and postgraduate games design students; character animation for gaming in conjunction with the Unreal Engine.
3D artist / animator at Deadline Games
January 27, 2005 - September 5, 20253D animator and cinematic; in-game character design, animation, and cinematic cutscenes for a AAA title; utilised Unreal Engine for implementation.
3D artist / animator at E.A. Games
July 6, 2002 - September 5, 20253D artist / animator; environmental animation for Medal of Honour series; platforms included Windows, Xbox 360 and PlayStation 3.
2D artist / visualiser at Mercedes Benz (Daimler A.G.)
April 13, 2000 - September 5, 20252D owner manual visualisations for SLK and CLK ranges; used Adobe Photoshop and Illustrator.
2D artist / visualiser at Rolls-Royce Aero Engines
April 13, 1998 - September 5, 2025Detailed illustrative parts catalogues created using Adobe Illustrator for the V-2500 engine.
Creature animator at Luke Sparke films
August 5, 2025 - September 5, 2025Working with VFX lead Laurent Benhamo, I animated numerous shots for the show containing various herbivores and Deinonychus.
College lecturer / contracted at Blaenau Gwent Learning Zone
April 1, 2024 - September 5, 2025Teaching E-sports on a UAL structured undergraduate course.
College lecturer / contracted at Hopwood Hall College Rochdale Campus
December 18, 2023 - September 5, 2025Lecturing in Graphic design animation to ONC and HNC Students. Classroom lectures in Photoshop fundamentals, photo retouching and manipulation techniques.
Creature animation workshop student at CAW Creature Animation Workshop
August 14, 2022 - September 5, 2025Four-month online mentoring course utilising Maya, focusing on detailed observation of quadruped animals to create realistic creature performances for games, film and television.
College lecturer / contracted at Coleg y cymoedd Aberdare Rhondda
December 17, 2022 - September 5, 2025Teaching undergraduate students UAL structured game design, graphic design, utilising layer masking, manipulation techniques colour correction etc. Adobe Illustrator construction techniques in preparation for group project presentation.
Animator at PlayLab
February 14, 2018 - September 5, 2025Animation responsibilities included creating in game cutscenes and also in game animation. Character design and implementation to the Unity game engine for titles such as DreamWalker, Chilindo Runner, Hotel Mania.
Animator at CI Games
April 10, 2018 - September 5, 2025Working as part of a three-man team: animation responsibilities included designing and creating performances, then incorporating the animation into a cutscene, also in-game animation for the titled game Sniper Ghost Warrior (Contracts).
University lecturer at University of Wales Trinity Saint David
May 3, 2016 - September 5, 2025Teaching undergraduate and post-graduate games design students character animation for gaming. This was in conjunction with the Unreal engine.
3D artist / animator at Deadline Games
January 27, 2005 - September 5, 20253D animator and cinematic work for Total Overdose; in-game character design, animation and cinematic cutscenes were created for a AAA title using the Unreal engine.
3D artist / animator at EA Games
July 6, 2002 - September 5, 2025Animation duties included in-game environmental animation for Medal of Honour Series; platforms Windows, Xbox 360 and PlayStation 3.
2D artist / visualiser at Mercedes Benz Daimler A.G.
April 13, 2000 - September 5, 2025Detailed owner manual 2D concept car visualisations created for the SLK and CLK range, using Photoshop and Illustrator.
2D artist / visualiser at Rolls Royce aero engines
April 13, 1998 - September 5, 2025Detailed illustrative parts catalogues created using Illustrator for the V-2500 aero engine.
Creature animator at Luke Sparke Films
August 5, 2025 - September 5, 2025Animated numerous shots for the show featuring various herbivores and Deinonychus, collaborating with the VFX lead Laurent Benhamo. (end date provided as project completion)
College lecturer / contracted at Blaenau Gwent Learning Zone
April 1, 2024 - September 5, 2025Teaching E-sports on a UAL-structured undergraduate course.
College lecturer / contracted at Hopwood Hall College
December 18, 2023 - September 5, 2025Lecturing in Graphic Design and Animation to ONC and HNC students; Photoshop fundamentals, photo retouching, and manipulation techniques.
Creature animation workshop student at CAW Creature Animation Workshop
August 14, 2022 - September 5, 2025Four-month online mentoring course using Maya, focusing on detailed observation of quadruped animals to create realistic creature performances for games, film and television.
College lecturer / contracted at Coleg y Cymoedd
December 17, 2022 - September 5, 2025Teaching undergraduate students UAL-structured game design and graphic design, including layer masking, manipulation techniques, colour correction; Illustrator construction techniques for group projects.
Animator at CI Games
April 10, 2018 - September 5, 2025Part of a three-person team responsible for designing and creating performances, then integrating animation into cutscenes and in-game animation for Sniper Ghost Warrior: Contracts.
Animator / Graphic Designer at PlayLab
February 14, 2018 - September 5, 2025In-game cutscenes and animation; character design and implementation for Unity-based titles including DreamWalker, Chilindo Runner, Hotel Mania.
University lecturer at University of Wales Trinity Saint David
May 3, 2016 - September 5, 2025Teaching undergraduate and postgraduate games design students; character animation for gaming; work in conjunction with Unreal Engine.
3D artist / animator at Deadline Games
January 27, 2005 - September 5, 20253D character design, animation and cinematic cutscenes for Total Overdose; Unreal Engine implementation.
3D artist / animator at E.A. Games
July 6, 2002 - September 5, 2025Animation for Medal of Honour series; environmental animation across Windows, Xbox 360, and PlayStation platforms.
2D artist / visualiser at Mercedes Benz Daimler A.G.
April 13, 2000 - September 5, 20252D owner manual visualisations for SLK and CLK ranges; Adobe Photoshop and Illustrator usage.
2D artist / visualiser at Rolls Royce aero engines
April 13, 1998 - September 5, 2025Illustrative parts catalogues for the V-2500 engine using Adobe Illustrator.
Creature Animator at Luke Sparke Films
August 7, 2024 - August 5, 2025Animated numerous shots for the show containing various herbivores and Deinonychus, collaborating with the VFX lead Laurent Benhamo.
College Lecturer / Contracted at Hopwood Hall College
September 13, 2022 - December 18, 2023Lecturing in Graphic Design and Animation to ONC and HNC students; delivered classroom lectures in Photoshop fundamentals, photo retouching and manipulation techniques.
Creature Animation Workshop Student at Creature Animation Workshop
May 17, 2022 - August 14, 2022Completed a four-month online mentoring course using Maya, focusing on detailed observation of quadruped animals to create realistic creature performances for games, film and television.
College Lecturer / Contracted at Blaenau Gwent Learning Zone
January 4, 2023 - April 1, 2024Teaching E-sports on a UAL structured undergraduate course.
College Lecturer / Contracted at Coleg y Cymoedd
October 13, 2021 - December 17, 2022Teaching undergraduate students UAL structured game design and graphic design; utilised layer masking, manipulation techniques and colour correction; Adobe Illustrator construction techniques for group projects.
Animator at CI Games
March 22, 2016 - April 10, 2018Part of a three-person team; responsibilities included designing and creating performances, then incorporating the animation into cutscenes and in-game animation for Sniper Ghost Warrior (Contracts).
Animator at PlayLab
June 14, 2017 - February 14, 2018In-game cutscenes and animation; character design and implementation to the Unity game engine for titles including DreamWalker, Chilindo Runner, Hotel Mania.
University Lecturer at University of Wales Trinity Saint David
May 22, 2006 - May 3, 2016Teaching undergraduate and postgraduate games design students; character animation for gaming; curriculum involved Unreal Engine.
3D Animator (Cinematic) at Deadline Games
August 9, 2002 - January 27, 2005Created in-game character design, animation and cinematic cutscenes for Total Overdose: Chilli Con Carnage using Unreal Engine.
3D Artist / Animator at E.A. Games
February 10, 2000 - July 6, 2002Animation duties including environmental animation for Medal of Honour Series; platforms Windows, Xbox 360 and PlayStation 3.
2D Artist / Visualiser at Mercedes-Benz Daimler A.G.
April 23, 1998 - April 13, 2000Detailed owner manual 2D concept car visualisations for the SLK and CLK range using Photoshop and Illustrator.
2D Artist / Visualiser at Rolls-Royce aero engines
March 23, 1996 - April 13, 1998Detailed illustrative parts catalogs created using Illustrator for the V-2500 engine.
3D animator at Deadline Games
August 9, 2002 - January 27, 2005Titled Game: Total Overdose. In-game character design, animation and cinematic cutscenes created for a AAA title; Unreal Engine implementation.
2D artist / visualiser at Mercedes Benz Daimler A.G.
April 23, 1998 - April 13, 20002D concept car visualisations for SLK and CLK ranges; using Adobe Photoshop and Adobe Illustrator.
College Lecturer / Contracted at Hopwood Hall College, Rochdale Campus
September 13, 2022 - December 18, 2023Lecturing in Graphic Design and Animation to ONC and HNC students; classroom lectures on Photoshop fundamentals including retouching and manipulation techniques.
3D Artist / Animator at EA Games
February 10, 2000 - July 6, 2002Animation duties in game environmental animation for Medal of Honour series; platforms Windows, Xbox 360 and PlayStation 3.
College lecturer / contracted at Hopwood Hall Rochdale Campus
September 13, 2022 - December 18, 2023Lecturing in Graphic design animation to ONC and HNC students; delivering Photoshop fundamentals including photo retouching and manipulation.
College lecturer / contracted at Coleg y cymoedd Aberdare Rhondda
October 13, 2021 - December 17, 2022Teaching undergraduate students UAL-structured game design and graphic design; layer masking and manipulation techniques; colour correction; Adobe Illustrator construction techniques for group project presentation.
Animator, Graphic design, VFX Implementation at PlayLab
June 14, 2017 - February 14, 2018Developed in-game cutscenes and animation for DreamWalker, Chilindo Runner, Hotel Mania; contributed character design and Unity integration.
University lecturer at University of Wales Trinity St. David
May 22, 2006 - May 3, 2016Teaching undergraduate and postgraduate games design; character animation for gaming; work with Unreal Engine.
3D animator cinematic at Deadline Games
August 9, 2002 - January 27, 2005In-game character design, animation and cinematic cutscenes for Total Overdose; implemented using Unreal Engine.
3D artist / animator at E.A.Games
February 10, 2000 - July 6, 2002Animation duties included in-game environmental animation for the Medal of Honour Series; platforms included Windows, Xbox 360 and PlayStation 3.
2D artist / visualiser at Rolls Royce aero engines
March 23, 1996 - April 13, 1998Detailed illustrative parts catalogues created using Illustrator for the V-2500 engine range.
College lecturer / contracted at Coleg y Cymoedd Aberdare
October 13, 2021 - December 17, 2022Teaching undergraduate students UAL structured game design, graphic design; utilizing layer masking, manipulation techniques and colour correction; Adobe Illustrator construction techniques for group projects.
3D artist / animator at Deadline Games
August 9, 2002 - January 27, 20053D character design, animation and cinematic cutscenes for Total Overdose (Chilli Con Carnage) using Unreal Engine.
College Lecturer at Hopwood Hall College
September 13, 2022 - December 18, 2023Lecturing in Graphic Design and Animation to ONC and HNC students; classroom lectures in Photoshop fundamentals including photo retouching and manipulation techniques.
College Lecturer at Blaenau Gwent Learning Zone
January 4, 2023 - April 1, 2024Teaching Esports on a UAL structured undergraduate course.
College Lecturer at Coleg y Cymoedd
October 13, 2021 - December 17, 2022Teaching undergraduate students UAL structured game design and graphic design; utilised layer masking, manipulation techniques and colour correction; Adobe Illustrator construction techniques for group project presentations.
2D Artist / Visualiser at Mercedes-Benz Daimler AG
April 23, 1998 - April 13, 20002D concept car visualisations for SLK and CLK ranges using Photoshop and Illustrator.
Animator / Graphic Designer / VFX Implementation at PlayLab
June 14, 2017 - February 14, 2018Created in-game cutscenes and animations; contributed character design and Unity-based implementation for DreamWalker, Chilindo Runner, and Hotel Mania.
2D artist / visualiser at Mercedes Benz
April 23, 1998 - April 13, 20002D owner manual visualisations for SLK and CLK ranges; using Photoshop and Illustrator.
Animator at CI Games
January 1, 2019 - December 31, 2019Titled game: Sniper Ghost Warrior (Contracts).
3D artist / animator at E.A.Games
January 1, 2003 - December 31, 2003Medal of Honour Rising Sun: In-game character design, animation and cinematic cutscenes; Unreal Engine.
Education
Creature Animation Workshop at CAW Creature Animation Workshop
May 17, 2022 - August 14, 2022Certificate at Creature Animation Workshop
May 17, 2022 - August 14, 2022Creature Animation Workshop at CAW Creature Animation Workshop
May 17, 2022 - August 14, 2022Creature Animation Workshop at CAW Creature Animation Workshop
May 17, 2022 - August 14, 2022Creature Animation Workshop Certificate at Creature Animation Workshop
May 17, 2022 - August 14, 2022Certificate at Creature Animation Workshop (CAW)
May 17, 2022 - August 14, 2022Certificate at CAW Creature Animation Workshop
May 17, 2022 - August 14, 2022Course at CAW Creature Animation Workshop
May 17, 2022 - August 14, 2022Qualifications
Creature Animation Workshop Certificate
May 17, 2022 - August 14, 2022Creature Animation Workshop
May 17, 2022 - August 14, 2022CAW Creature Animation Workshop
May 17, 2022 - August 14, 2022Creature Animation Workshop Certificate
May 17, 2022 - August 14, 2022Creature Animation Workshop Certificate
May 17, 2022 - August 14, 2022Industry Experience
Gaming, Media & Entertainment, Education, Manufacturing, Software & Internet, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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