Juan Carlos Gomez
Hi, I’m Juan Carlos Gomez, a Vancouver-based 3D artist specializing in digital sculpting, modeling, and texturing.
About
Hi, I’m Juan Carlos Gomez, a Vancouver-based 3D artist specializing in digital sculpting, modeling, and texturing. I love turning concepts into polished, production-ready assets for games, films, and collectibles, and I enjoy mentoring students one-on-one to help them grow their skills.
With experience ranging from freelance client work to leading modeling teams for toys and short films, I’ve built strong anatomy knowledge, clean topology, and a knack for creating clear visual language. I’m proficient in Maya, ZBrush, Blender, Substance Painter, Photoshop, and Marvelous Designer, and I’m always eager to collaborate on new projects.
- 7 years' experience
- Joined September 2025
Skills· 8
Languages
- EnglishFluent
Industry experience
- Media & Entertainment
- Software & Internet
- Gaming
- Manufacturing
More experts in Vancouver, Canada
Work experience· 5 roles
Modeling and texturing for clients; 1-on-1 mentoring for students; digital sculpting for 3D prints.
Modeling and texturing for clients; 1-on-1 mentoring for students; Digital sculpting for 3D prints. Responsibilities include end-to-end 3D workflows, high-poly sculpting, topology optimization, texture baking, and client collaboration to deliver polished assets.
Modeled and textured NFT assets (STN Charms project). Worked closely with concept artists to create iterations on ideas. Communicated with fellow 3D artists to coordinate delivery.
Education· 6
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