Juan Carlos Gomez

Available to hire

Hi, I’m Juan Carlos Gomez, a Vancouver-based 3D artist specializing in digital sculpting, modeling, and texturing.

About

Hi, I’m Juan Carlos Gomez, a Vancouver-based 3D artist specializing in digital sculpting, modeling, and texturing. I love turning concepts into polished, production-ready assets for games, films, and collectibles, and I enjoy mentoring students one-on-one to help them grow their skills.

With experience ranging from freelance client work to leading modeling teams for toys and short films, I’ve built strong anatomy knowledge, clean topology, and a knack for creating clear visual language. I’m proficient in Maya, ZBrush, Blender, Substance Painter, Photoshop, and Marvelous Designer, and I’m always eager to collaborate on new projects.

  • 7 years' experience
  • Joined September 2025

Industry experience

  • Media & Entertainment
  • Software & Internet
  • Gaming
  • Manufacturing

Work experience· 5 roles

Freelance 3D Artist · Self-employed / FreelanceApr 2023 – Present · 3 yrs 8 mos

Modeling and texturing for clients; 1-on-1 mentoring for students; digital sculpting for 3D prints.

3D Artist · FreelanceApr 2023 – Present · 3 yrs 8 mos

Modeling and texturing for clients; 1-on-1 mentoring for students; Digital sculpting for 3D prints. Responsibilities include end-to-end 3D workflows, high-poly sculpting, topology optimization, texture baking, and client collaboration to deliver polished assets.

3D Artist · Intergalactic AgencyMar 2023 – Sep 2025 · 2 yrs 7 mos

Modeled and textured NFT assets (STN Charms project). Worked closely with concept artists to create iterations on ideas. Communicated with fellow 3D artists to coordinate delivery.

3D Artist · Lone CoconutJan 2021 – Sep 2025 · 4 yrs 9 mos
3D Artist · Lone CoconutJan 2019 – Jan 2021 · 2 yrs 1 mo

Education· 6

Digital Marketing · Cornerstone International Community College of Canada2022 – 2024
3D Modeling · Animschool2014 – 2018
· Cornerstone International Community College of Canada2022 – 2024
3D Modeling · AnimSchool2014 – 2018

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