I am a digital artist focused on 3D character and prop modeling for animation and games. I am passionate about bringing worlds to life through 3D modeling and enjoy working in both stylized and realistic styles. I thrive on projects that blend technique and creativity, and I love collaborating with teams to deliver compelling visuals. I bring a proactive, hands-on approach and a commitment to learning and growing as an artist.
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My final project for my digital sculpture specialization. I’m very proud of this project.
It shows a girl who, after opening a music box, transforms into a ballerina. However, when the melody fades, her body hardens turning her into porcelain, so she desperately tries to wind the box again to stop the transformation.
For this project I made 3D sculpture, retopology, UV unwrapping and textures, and finally the render.
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