Doug Anarino

Available to hire

I'm a deeply technical and highly creative software engineer with extensive experience building web applications, media tools, and large-scale data systems.

About

I’m a deeply technical and highly creative software engineer with extensive experience building web applications, media tools, and large-scale data systems. I founded Media Masher, an open-source video editing platform designed to democratize media creation through user-centric design, open standards, and independence from venture capital. Previously served as the first engineer at Scruff where I built foundational systems including its data lake, recommendation engine, and messaging tools. All were central to the growth of this secure and private dating app.

With a background spanning animation, graphic design, publishing, and early web development, including serving as AKQA’s first Head of Technology, I have consistently bridged creativity and engineering. I am known for translating ambitious goals into practical solutions, mentoring teams, and delivering robust, user-friendly products. Based in Vermont, I continue to freelance, innovate, and collaborate with organizations ranging from startups to global brands.

  • 19 years' experience
  • Joined September 2025

Industry experience

  • Media & Entertainment
  • Software & Internet
  • Professional Services
  • Other

Work experience

Senior Engineer · ScruffJul 2013 – Feb 2021 · 7 yrs 8 mos

Built foundational systems for a private dating app, including an automated email system, in-house ad network, event storage, monitoring, and the recommendation engine. Designed a data lake and Spark-based pipelines, integrated ElasticSearch for real-time queries, ensured GDPR compliance, and mentored the team while adopting Agile practices.

Founder and Freelance Engineer · Media MasherJan 2007 – Present · 19 yrs 11 mos

Conceived, developed, and led an open-source video editor project, evolving from Flash to a modern, standards-based full-stack web application. Built a plugin architecture for client/server customization, emphasized local-first operation and robust encoding services, and anchored the project in principles of democratizing media, user-centric design, independence, and transparency.

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