Available to hire
I’m a game programmer with a strong foundation in mathematics and physics, specializing in engine development, procedural animation systems, and rendering. With experience shipping commercial titles and building custom engines in C++, I thrive on solving complex technical challenges and turning creative ideas into performant, reliable systems.
Language
English
Fluent
Work Experience
Programmer at Judgement Studios
April 1, 2025 - March 24, 2025We are a small team, where I am the only programmer. We are working in RenPy, so I have been tasked to expand on the capabilities of this restrictive engine. I’m working on tools, minigames, and more!
Junior Programmer at Judgement Studios
April 2, 2025 - September 8, 2025Early role in game development; engaged in engine and systems work; contributed to building robust tooling and gameplay systems.
Education
Advanced Diploma: Games Programming at Academy of Interactive Entertainment (AIE)
February 1, 2023 - December 12, 2024Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
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