Hi, I’m Aryan Patel, a Computer Science student at Carleton University in Ottawa. I enjoy building full-stack apps and indie games, leveraging React, Node.js, MongoDB, Unity, and Figma to create engaging experiences. I interned at Constellation Software Inc. where I conducted ITGC walkthroughs, migrated audits to Audit Board, and collaborated with internal audit teams. My projects include an NHL trivia game and board-game simulations, where I designed and implemented dynamic game logic, optimized performance, and deployed to Render, all while maintaining a QA-minded approach.

Aryan Patel

Hi, I’m Aryan Patel, a Computer Science student at Carleton University in Ottawa. I enjoy building full-stack apps and indie games, leveraging React, Node.js, MongoDB, Unity, and Figma to create engaging experiences. I interned at Constellation Software Inc. where I conducted ITGC walkthroughs, migrated audits to Audit Board, and collaborated with internal audit teams. My projects include an NHL trivia game and board-game simulations, where I designed and implemented dynamic game logic, optimized performance, and deployed to Render, all while maintaining a QA-minded approach.

Available to hire

Hi, I’m Aryan Patel, a Computer Science student at Carleton University in Ottawa. I enjoy building full-stack apps and indie games, leveraging React, Node.js, MongoDB, Unity, and Figma to create engaging experiences.

I interned at Constellation Software Inc. where I conducted ITGC walkthroughs, migrated audits to Audit Board, and collaborated with internal audit teams. My projects include an NHL trivia game and board-game simulations, where I designed and implemented dynamic game logic, optimized performance, and deployed to Render, all while maintaining a QA-minded approach.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

Javanese
Advanced

Work Experience

IT Audit Intern at Constellations Software Inc.
December 1, 2024 - September 8, 2025
Conducted walkthroughs and operational effectiveness tests on ITGCs, focusing on logical access management, change management, systems operations, security controls and data processing controls. Assisted testing of 30 IT controls related to access, backups and changes, ensuring compliance with the testing strategy. Led migration of all 2024 IT GC Audit Projects to Audit Board and provided administrative support. Assisted CSI and Harris Software Internal Audit teams in over 10 ICFR and ITGC tasks and integrations.
IT Audit Intern at Constellation Software Inc.
December 31, 2024 - September 8, 2025
Conducted walkthroughs and operational effectiveness tests on ITGCs, focusing on logical access management, change management, systems operations and data processing controls. Assisted testing of 30 IT controls on access, backup and change to ensure compliance with testing strategy. Led migration of all 2024 ITGC Audit Projects to Audit Board and provided administrative support. Assisted CSI and Harris Software Internal Audit Teams on IFR and ITGC tasks and integrations.
Full-Stack Developer at Puck Whisperer (NHL Trivia Game)
August 31, 2025 - September 8, 2025
Engineered a full-stack NHL trivia game using React, Node.js, MongoDB, and Render, serving 8000+ active player profiles with dynamic data from the NHL API. Developed an optimized live-search component with debounced input and fuzzy matching, enabling sub-200ms response times for player queries. Deployed the app to Render with zero-downtime restarts.
Game Developer at Board Games Sim
December 31, 2022 - September 8, 2025
Developed board game simulations with Python and PyGame, introducing a Random Number Generation system to create dynamic move patterns with 30+ scenarios. Built a CPU simulator to roll a six-sided die and move pieces, implementing algorithms and game logic. Achieved a robust game loop with reliable AI behavior.
Gameplay/Unity Developer at Highway Havoc
September 30, 2023 - September 8, 2025
Spearheaded Endless Tile Generation in Unity, creating a dynamic game environment with 20+ unique tiles generated on the fly, enhancing player engagement and increasing playtime by over 50%. Implemented Random Obstacle Generation to challenge gameplay and added a customizable cosmetic experience with vehicles.

Education

Bachelor of Computer Science at Carleton University
January 11, 2030 - May 1, 2027
Bachelor of Computer Science at Carleton University
January 11, 2030 - May 1, 2027

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services