Hi there! I'm Herman Remy, a XR/Software engineer blending 3D design, AR/VR, and backend development to craft immersive experiences. I enjoy turning ideas into scalable, performant applications using Unity, C#, and modern web technologies. I’ve shipped projects ranging from XR prototypes to production-grade systems, and I thrive in cross-disciplinary teams that push the boundaries of technology. I’m always learning and exploring new tools—from Blender and Figma for design to AI-assisted development and cloud services. I love solving challenging problems and helping others bring their visions to life.

Hi there! I'm Herman Remy, a XR/Software engineer blending 3D design, AR/VR, and backend development to craft immersive experiences. I enjoy turning ideas into scalable, performant applications using Unity, C#, and modern web technologies. I’ve shipped projects ranging from XR prototypes to production-grade systems, and I thrive in cross-disciplinary teams that push the boundaries of technology. I’m always learning and exploring new tools—from Blender and Figma for design to AI-assisted development and cloud services. I love solving challenging problems and helping others bring their visions to life.

Available to hire

Hi there! I’m Herman Remy, a XR/Software engineer blending 3D design, AR/VR, and backend development to craft immersive experiences. I enjoy turning ideas into scalable, performant applications using Unity, C#, and modern web technologies. I’ve shipped projects ranging from XR prototypes to production-grade systems, and I thrive in cross-disciplinary teams that push the boundaries of technology.

I’m always learning and exploring new tools—from Blender and Figma for design to AI-assisted development and cloud services. I love solving challenging problems and helping others bring their visions to life.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

CEO/Founder at Walker Industries
August 1, 2023 - September 8, 2025
Spearheaded R&D for VR and AI-driven technologies. Established partnerships with Nvidia, Rockchip, and SeeYa for XR innovation. Led a team of 30+ developers at one point, developing multiple cutting-edge projects.
XR Developer Internship at Smart Structures
August 1, 2025 - September 8, 2025
Created high fidelity VR demos for the company, displaying construction data through XR. Used Figma and Unity to handle full-stack development, opting to use UltimateXR as a foundation for interaction and C# as the main programming language. Carefully designed code around keeping high efficiency and minimal lag.
Full-Stack Developer at Elleorhim Mental Wellbeing
April 1, 2025 - Present
Short term business development; converted $50 into 13k Google Ads Clicks. Created Custom Application for Lead Therapist Alongside Business Card.
Lead Full-Stack XR Developer at Cosmos Continuum
December 1, 2024 - September 8, 2025
Rebuilt front-end and back-end for an AR-powered application, increasing performance and user retention by 40%. Integrated advanced AR capabilities using Unity Vuforia and secured back-end data via SQL and HTTPS.
Back-end Unity XR Developer at 3D Operating Systems
October 1, 2024 - September 8, 2025
Designed a simple framework for a scalable, multiplayer social XR game. Engineered modular setting systems, improving user customization and retention.
Full-Stack Developer at ShopHowell
August 1, 2023 - September 8, 2025
Implemented Firebase pipelines that reduced backend deployment time by 60%. Helped in the prototyping and partial development of an AI-driven service and course recommendation systems.
CEO/Founder at Walker Industries
August 1, 2023 - September 8, 2025
Spearheaded R&D for VR and AI-driven technologies. Established partnerships with Nvidia, Rockchip, and SeeYa for XR innovation. Led a team of 30+ developers on multiple cutting-edge projects.
XR Developer Internship at Smart Structures
August 1, 2025 - September 8, 2025
Created high-fidelity VR demos for construction data through XR. Used Figma and Unity to handle full-stack development, opting to use UltimateXR as a foundation for interaction and C# as the main programming language.
Full-Stack Developer at Elleorhim Mental Wellbeing
April 1, 2025 - Present
Short term business development; created Custom Application for Lead Therapist, alongside business card; led Google Ads campaigns. Technologies: OpenSilver, HTTPS, C#, Figma.
Lead Full-Stack XR Developer at Cosmos Continuum
December 1, 2024 - September 8, 2025
Rebuilt front-end and back-end for an AR-powered application, increasing performance and user retention by 40%. Integrated advanced AR capabilities using Unity Vuforia and secured back-end data via SQL and HTTPS.
Backend Unity XR Developer at 3D Operating Systems
October 1, 2024 - September 8, 2025
Designed a simple framework for a scalable, multiplayer social XR game. Engineered modular setting systems, improving user customization and retention.
Full-Stack Developer at ShopHowell
August 1, 2023 - September 8, 2025
Implemented Firebase pipelines that reduced backend deployment time by 60%. Helped prototype and partially develop an AI-driven service and course recommendation systems.

Education

Bachelor of Science in Computer Science at Florida International University (FIU)
January 11, 2030 - August 1, 2026
Bachelor of Science in Computer Information Technology at Indian River State College (IRSC)
January 11, 2030 - August 1, 2025
Bachelor of Science in Computer Science at Florida International University (FIU)
January 11, 2030 - August 1, 2026
Bachelor of Science in Computer Information Technology at Indian River State College (IRSC)
January 11, 2030 - August 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Gaming, Professional Services, Education