Hello! My name is Anna Karina Bermudez and I am a versatile Narrative Designer from Montréal with a passion for storytelling. My career in game design has equipped me with creativity, and adaptability, capable of approaching any challenges of storytelling development. In October 2023, I completed the 'Become a Game Writer' course under the mentorship of industry veteran Adrian Ropp. I'm excited to use my skills and fresh perspectives to create captivating game stories and engage players on an emotional level.

Anna Karina Bermudez

Hello! My name is Anna Karina Bermudez and I am a versatile Narrative Designer from Montréal with a passion for storytelling. My career in game design has equipped me with creativity, and adaptability, capable of approaching any challenges of storytelling development. In October 2023, I completed the 'Become a Game Writer' course under the mentorship of industry veteran Adrian Ropp. I'm excited to use my skills and fresh perspectives to create captivating game stories and engage players on an emotional level.

Available to hire

Hello!
My name is Anna Karina Bermudez and I am a versatile Narrative Designer from Montréal with a passion for storytelling. My career in game design has equipped me with creativity, and adaptability, capable of approaching any challenges of storytelling development.

In October 2023, I completed the ‘Become a Game Writer’ course under the mentorship of industry veteran Adrian Ropp. I’m excited to use my skills and fresh perspectives to create captivating game stories and engage players on an emotional level.

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Language

English
Fluent
French
Fluent

Work Experience

Narrative Designer at Behaviour Interactive
January 31, 2025 - February 28, 2025
* Short-term Contract * Unannounced sci-fi project with an existing IP. * Writing for various characters, tutorials, and in-game texts.
Narrative & Game Designer at Reflector Entertainment
May 1, 2022 - November 1, 2024
* Pod Owner of the Journal feature Led the development of the Journal feature, collaborating with the World Architect to write and design Journal entries. * Pod Owner of the Collectibles feature Worked closely with the UI department to design and implement the Collection Menu. Oversaw the integration of various collectibles. * Pod Owner of the Player Progression Collaborated with the UI department to design and develop the Skill Tree. Created and balanced new skills in partnership with the Combat team. Worked with the Level Design team to develop tutorials. * Partnered with the Narrative Director to ensure consistency in the IP vision throughout the game. * Wrote texts for the tutorials, menus, objectives, DLC content, and more. * Wrote for the other media of the IP * Branching/non-linear stories set in the universe of Unknown 9​ & Blog posts for the Bandai Namco website.​
Game Designer at MegaZebra
January 1, 2020 - April 1, 2022
* Worked on a live service game. * Designed and implemented new features to enhance daily player retention and monetization. * Improved existing features to align with current trends in the mobile gaming industry.
Narrative Designer at Stockholm Syndrome.AI
July 30, 2017 - January 8, 2018
* Developed detailed character profiles, including personality traits and voice. * Contributed to the creation of cinematic sequences, ensuring cohesive narrative flow. * Collaborated with the game writer to support and design various narrative features.

Education

Become a Game Writer Certificate at ELVTR
August 1, 2023 - October 1, 2023
Level Design at Le Campus ADN
August 1, 2017 - July 1, 2018
Become a Game Writer at ELVTR
August 1, 2023 - October 1, 2023
Level Design at Campus ADN
August 1, 2017 - July 1, 2018
Cinéma at Cégep de Rosemont
January 11, 2030 - September 8, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment