Kaler Sappington

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Founder/CEO at Argus Industries
December 1, 2023 - Present
Shipped a 5-level 2D platformer with 2,000+ lines of GDScript, focusing on enemy AI, animation trees, and player mechanics like double jump and projectiles. Designed AI desktop companion to optimize tasks.
Software Engineer Intern at Research and Business and Development Center
December 1, 2023 - September 8, 2025
Assisted in a client-facing web application by delivering new features, built account recovery page and API, fixed bugs, and improved UI/UX, spending ~60% of time coding and ~20% in QA testing to support stakeholder requirements. Led in Agile ceremonies and collaborated with cross-functional teams to translate business needs into technical tasks.
Project at University Projects - Personal Website
May 1, 2024 - Present
Developed a multi-page website demonstrating proficiency in web development, implementing responsive layouts, diverse CSS styling techniques and interactive elements to enhance user engagement.
Project at University Projects - Desktop Applications
January 1, 2022 - Present
Created 3 desktop tools with OOP, file I/O, and modular design; focused on class hierarchies and validated user input.
Founder/CEO at Argus Industries
December 1, 2023 - Present
Shipped a 5-level 2D platformer with 2,000+ lines of GDScript; focused on enemy AI, animation trees, and player mechanics like double jump and projectiles. Designed AI desktop companion to optimize specific tasks and execute them.
Software Engineer Intern at Research and Business and Development Center
December 1, 2023 - September 8, 2025
Assisted in a client-facing web application by delivering new features, built account recovery page and API, fixing bugs, and improving UI/UX, spending 60 percent of time coding and 20 percent in QA testing to support stakeholder requirements. Led in Agile ceremonies and collaborated with cross-functional teams to translate business needs into technical tasks, helping the team meet sprint goals consistently.
Team Lead & Project Lead at Video Game Development Society
December 1, 2024 - September 8, 2025
Spearheaded development of a 2D Fighting game by coordinating a 7-person team, conceptualizing gameplay mechanics, and implementing features in Godot, resulting in a fully playable demo showcased at campus events.
Eagle Scout at Boy Scouts of America
December 1, 2016 - Present
Collaborated with scout masters and peers in the troop, engaged in service activities and community projects.

Education

Bachelor of Science in Software Engineering at Brigham Young University Idaho
January 11, 2030 - January 1, 2024
Certificate in Software Design at Brigham Young University Idaho
January 11, 2030 - January 1, 2024
Bachelor of Science at Brigham Young University Idaho
January 11, 2030 - January 1, 2024
Certificate in Software Design at Brigham Young University Idaho
January 11, 2030 - January 1, 2024

Qualifications

Certificate in Software Design
January 11, 2030 - September 8, 2025
Certificate in Software Design
January 11, 2030 - January 1, 2024

Industry Experience

Software & Internet, Gaming, Education