Available to hire
I’m Antonio Vargas Castillo, a 3D Artist and Motion & Post-production Designer with 8+ years of experience delivering photoreal product visuals and campaign edits for global digital releases. I integrate modeling and lighting with disciplined post-production and motion design to produce launch-ready assets that load efficiently, cut cleanly, and publish on schedule.
I also work end-to-end as a Video Editor—from storyboarding and rough cuts to finishing and delivery—ensuring brand-safe, audience-ready edits across platforms. My work has shipped internationally and been presented in cultural exhibitions.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
Spanish; Castilian
Fluent
English
Fluent
Work Experience
3D Artist / CGI Generalist / Media & Graphics Design Analyst at Accenture Costa Rica
April 1, 2025 - September 8, 2025Produce 3D assets for immersive experiences using Blender and Unity. Coordinate processes and standardize workflows to improve efficiency. Support digital twins and assets for advertising and WebGL, including 3ds Max modeling and scene optimization. Lead videoEditing and post-production for product launches and marketing campaigns. Collaborate on virtual reality and immersive experience projects for multinational companies. Coordinate tasks within multidisciplinary teams. Contribute to projects for a major multinational sports apparel company, supporting the implementation of a new pipeline for garment and footwear creation. Responsibilities include 3D modeling, texturing, garment animation, and video editing and post-production.
Lead 3D Artist & Creative Designer at Arctico Game
January 1, 2015 - PresentLead the creation and direction of 3D assets, environments and animations for Arctico, an independent video game published on STEAM, Epic Games, GOG and Itch.io. Design, model and texture characters, props and immersive environments, ensuring visual consistency and optimized performance across platforms. Oversee creative workflows including video editing, post-production and promotional content for marketing and launches. Collaborate in concept development and visual storytelling, contributing to gameplay mechanics and artistic direction. Manage asset optimization pipelines to balance high-quality visuals with technical performance.
Graphic & Motion Designer at T.G.I. Friday’s Costa Rica
July 1, 2021 - September 8, 2025Design advertising materials and visual assets for the launch of a new store, including promotional graphics for social media and print. Produce motion design content to support marketing campaigns and enhance brand engagement.
Graphic & Motion Designer at Volcano Virtual Nicaragua
July 1, 2019 - September 8, 2025Create and manage social media content and visual assets for clients. Design and produce 2D/3D animations for promotional use on digital platforms. Develop complete brand identities, including logos, brand guidelines and brand books to ensure consistency across client communications.
Print Production Assistant at Ardisa Nicaragua
June 1, 2018 - September 8, 2025Support commercial printing operations for large-format advertising campaigns, including billboards and promotional materials. Operate and maintain printing and cutting machines for production of books, marketing collateral and outdoor advertising. Perform file preparation, pre-press editing and final quality checks to ensure accurate color, layout consistency and print readiness. Coordinate with design and production teams to meet deadlines and maintain efficiency in high-volume print workflows. Assist in optimizing print processes and ensuring compliance with production standards for both publishing and advertising projects.
3D Artist / CGI Generalist / Media & Graphics Design Analyst at Accenture
September 1, 2025 - September 24, 2025Produced optimized 3D assets and digital twins for e-commerce and WebGL, improving load performance and visual consistency across large SKU sets (3ds Max, Blender, Unity, V-Ray). Coordinated processes and standardized workflows to improve efficiency. Led video editing and post-production for product launches and marketing campaigns, ensuring polished visuals and compelling storytelling. Collaborated on virtual reality and immersive experience projects for multinational companies. Coordinated tasks within multidisciplinary teams. Contributed to projects for a major multinational sports apparel company, supporting the implementation of a new pipeline for the creation of garments and footwear. Responsible for 3D modeling, texturing, garment animation, and video editing and post-production.
Lead 3D Artist & Creative Designer at Arctico Game
February 1, 2015 - PresentLed the creation and direction of 3D assets, environments and animations for Arctico, a successful independent video game published on STEAM, Epic Games, GOG and Itch.io. Designed, modeled and textured characters, props and immersive environments, ensuring visual consistency and optimized performance across multiple platforms. Oversaw creative workflows including video editing, post-production and promotional content development to support marketing and game launches. Collaborated in concept development and visual storytelling, contributing to gameplay mechanics and artistic direction. Managed asset optimization pipelines and implemented best practices to balance high-quality visuals with technical performance.
Graphic & Motion Designer at T.G.I. Friday’s
July 1, 2021 - September 24, 2025Designed advertising materials and visual assets for the launch of a new store, including promotional graphics for social media and print. Produced motion design content to support marketing campaigns and enhance brand engagement.
Graphic & Motion Designer at Volcano Virtual
July 1, 2019 - September 24, 2025Created and managed social media content and visual assets for clients. Designed and produced 2D/3D animations for promotional use on digital platforms. Developed complete brand identities, including logos, brand guidelines and brand books to ensure consistency across client communications. Edited and produced promotional videos for brand campaigns, improving reach and engagement across social platforms; delivered 2D/3D motion assets end-to-end.
Print Production Assistant at Ardisa
June 1, 2018 - September 24, 2025Supported commercial printing operations for large-format advertising campaigns, including billboards and promotional materials. Operated and maintained printing and cutting machines for production of books, marketing collateral and outdoor advertising. Performed file preparation, pre-press editing and final quality checks to ensure accurate color, layout consistency and print readiness. Coordinated with design and production teams to meet deadlines and maintain efficiency in high-volume print workflows. Assisted in optimizing print processes and ensuring compliance with production standards for publishing and advertising projects.
Education
Bachelor at Universidad Católica Redemptoris Mater UNICA
January 11, 2030 - September 8, 2025Bachelor in Digital Art & Animation at Universidad Católica Redemptoris Mater UNICA
January 11, 2030 - September 24, 2025Qualifications
Industry Experience
Media & Entertainment, Gaming, Professional Services, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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