Antonio Vargas Castillo

Available to hire

I'm Antonio Vargas Castillo, a 3D Artist and Motion & Post-production Designer with 8+ years of experience delivering photoreal product visuals and campaign edits for global digital releases.

About

I’m Antonio Vargas Castillo, a 3D Artist and Motion & Post-production Designer with 8+ years of experience delivering photoreal product visuals and campaign edits for global digital releases. I integrate modeling and lighting with disciplined post-production and motion design to produce launch-ready assets that load efficiently, cut cleanly, and publish on schedule.

I also work end-to-end as a Video Editor—from storyboarding and rough cuts to finishing and delivery—ensuring brand-safe, audience-ready edits across platforms. My work has shipped internationally and been presented in cultural exhibitions.

  • 11 years' experience
  • Joined September 2025

Industry experience

  • Media & Entertainment
  • Gaming
  • Professional Services
  • Software & Internet

Work experience· 10 roles

3D Artist / CGI Generalist / Media & Graphics Design Analyst · AccentureSep 2025 – Sep 2025 · 1 mo

Produced optimized 3D assets and digital twins for e-commerce and WebGL, improving load performance and visual consistency across large SKU sets (3ds Max, Blender, Unity, V-Ray). Coordinated processes and standardized workflows to improve efficiency. Led video editing and post-production for product launches and marketing campaigns, ensuring polished visuals and compelling storytelling. Collaborated on virtual reality and immersive experience projects for multinational companies. Coordinated tasks within multidisciplinary teams. Contributed to projects for a major multinational sports apparel company, supporting the implementation of a new pipeline for the creation of garments and footwear. Responsible for 3D modeling, texturing, garment animation, and video editing and post-production.

3D Artist / CGI Generalist / Media & Graphics Design Analyst · Accenture Costa RicaApr 2025 – Sep 2025 · 6 mos

Produce 3D assets for immersive experiences using Blender and Unity. Coordinate processes and standardize workflows to improve efficiency. Support digital twins and assets for advertising and WebGL, including 3ds Max modeling and scene optimization. Lead videoEditing and post-production for product launches and marketing campaigns. Collaborate on virtual reality and immersive experience projects for multinational companies. Coordinate tasks within multidisciplinary teams. Contribute to projects for a major multinational sports apparel company, supporting the implementation of a new pipeline for garment and footwear creation. Responsibilities include 3D modeling, texturing, garment animation, and video editing and post-production.

Graphic & Motion Designer · T.G.I. Friday’sJul 2021 – Sep 2025 · 4 yrs 3 mos

Designed advertising materials and visual assets for the launch of a new store, including promotional graphics for social media and print. Produced motion design content to support marketing campaigns and enhance brand engagement.

Graphic & Motion Designer · T.G.I. Friday’s Costa RicaJul 2021 – Sep 2025 · 4 yrs 3 mos
Graphic & Motion Designer · Volcano VirtualJul 2019 – Sep 2025 · 6 yrs 3 mos
Graphic & Motion Designer · Volcano Virtual NicaraguaJul 2019 – Sep 2025 · 6 yrs 3 mos
Print Production Assistant · ArdisaJun 2018 – Sep 2025 · 7 yrs 4 mos
Print Production Assistant · Ardisa NicaraguaJun 2018 – Sep 2025 · 7 yrs 4 mos

Education

Bachelor · Universidad Católica Redemptoris Mater UNICA2030 – 2025
Bachelor in Digital Art & Animation · Universidad Católica Redemptoris Mater UNICA2030 – 2025

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