I’m Miloš Davidović, a Unity Gameplay Programmer with 11+ years of experience in mobile game development for iOS and Android. I focus on delivering high-quality gameplay systems and scalable architectures, with a proven track record of optimizing performance for large-scale projects and boosting player engagement through clean, maintainable code.
I apply SOLID principles, design patterns, and modern Unity frameworks for UI/UX and gameplay. My background includes SDK integrations, analytics, in-app purchases, and live ops features. I’m passionate about building engaging player experiences, collaborating across cross-functional teams, and continuously expanding my expertise (currently exploring Unreal Engine 5 with C++).
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