Hello! I’m Renato Castillo Rengifo, a Unity Gameplay Developer based in Lima, Peru. I have over five years of experience turning ideas into tested gameplay prototypes for mobile and 3D experiences. I’ve delivered projects evaluated by clients, government institutions, and international researchers, with a focus on gameplay systems, rapid prototyping, and refining features into validated builds. My work was published at IEEE ICVR 2024. In addition to mobile prototypes, I’ve built VR and Mixed Reality demos, including a Quest 3 passthrough demo tested by 10 users with gesture fixes driven by feedback, and a VR empathy training app for schools presented at IEEE ICVR 2024. I enjoy turning concepts into tested, immersive experiences and collaborating with stakeholders to secure funding and validation.

Renato Castillo Rengifo

Hello! I’m Renato Castillo Rengifo, a Unity Gameplay Developer based in Lima, Peru. I have over five years of experience turning ideas into tested gameplay prototypes for mobile and 3D experiences. I’ve delivered projects evaluated by clients, government institutions, and international researchers, with a focus on gameplay systems, rapid prototyping, and refining features into validated builds. My work was published at IEEE ICVR 2024. In addition to mobile prototypes, I’ve built VR and Mixed Reality demos, including a Quest 3 passthrough demo tested by 10 users with gesture fixes driven by feedback, and a VR empathy training app for schools presented at IEEE ICVR 2024. I enjoy turning concepts into tested, immersive experiences and collaborating with stakeholders to secure funding and validation.

Available to hire

Hello! I’m Renato Castillo Rengifo, a Unity Gameplay Developer based in Lima, Peru. I have over five years of experience turning ideas into tested gameplay prototypes for mobile and 3D experiences. I’ve delivered projects evaluated by clients, government institutions, and international researchers, with a focus on gameplay systems, rapid prototyping, and refining features into validated builds. My work was published at IEEE ICVR 2024.

In addition to mobile prototypes, I’ve built VR and Mixed Reality demos, including a Quest 3 passthrough demo tested by 10 users with gesture fixes driven by feedback, and a VR empathy training app for schools presented at IEEE ICVR 2024. I enjoy turning concepts into tested, immersive experiences and collaborating with stakeholders to secure funding and validation.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Mobile Game Prototype Developer (Freelance) at Freelance
January 1, 2025 - Present
Delivered an event-ready mobile demo tested in 3 play sessions, which secured client approval for the next funding stage.
Mixed Reality Garden – Tested Demo at Freelance
January 1, 2025 - Present
Built a Quest 3 passthrough demo tested by 10 users; all reported higher immersion than controllers, and feedback-driven fixes improved gesture reliability.
Dashboard Prototype – Road Safety Hackathon (1st Place, 2020) at Peruvian Government (Road Safety Hackathon)
January 1, 2020 - September 9, 2025
Built a Unity IoT dashboard in 48h for the Peruvian Government, logging offline bus trip data and syncing nationwide across 24 regions. Won 1st place and drew ministerial-level negotiations as a potential model for accident reduction and insurer data access.

Education

Software Engineering at UPC - Peruvian University of Applied Sciences
January 11, 2030 - January 1, 2024
XR Bootcamp at XR Bootcamp, San Francisco
January 1, 2025 - September 9, 2025
Ideathon at HarvardXR Ideathon, San Francisco
January 1, 2025 - September 9, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate