Nathan Stefan

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Freelance Artist at Self-employed / Freelance
January 1, 2023 - Present
Created illustrations for a small outsourcing company. Created concepts and in-game portraits for Stray Kite.
Art Director / Senior Concept Artist at BonusXP
January 1, 2023 - September 11, 2025
Directed a team of 20+ artists, collaborating with the Creative Director and Studio Art Director. Created pitch decks, in-game cinematics concepts, and maintained an Art Bible. Coordinated with outsourced concept artists, modelers and animators; provided paint-overs and feedback. Focused on concept art including character environmental concepts, props and level decoration.
Senior Concept Artist at Playful Studios
January 1, 2020 - September 11, 2025
Helped develop the look of Wildcard Alliance. Collaborated with modelers, technical artists, animators, designers and the Art Director to realize the Creative Director's vision.
Senior Concept Artist at Robot Entertainment
January 1, 2018 - September 11, 2025
Main focus on character concepts, environments and props; created illustrations and concepts for pitches to publishers. Contributed splash imagery from thumbnails to 3D renders; collaborated with Animation and Art Director to create cinematics for Orcs Must Die series.
Senior Concept Artist at Ensemble Studios
January 1, 2009 - September 11, 2025
Halo Wars development; contributed on characters, buildings and props; worked on Age of Empires franchise from start through AoE3 as concept artist and 3D animator; helped develop multiple new IPs to pitch to Microsoft.
Illustrator / Concept Artist at Freelance Artist
January 1, 2023 - Present
Created illustrations for a small outsourcing company and developed concepts and in-game portraits for Stray Kite.
Art Director / Senior Concept Artist at Bonus XP
January 1, 2023 - September 11, 2025
Art directed a team of 20+ artists, collaborating with the Creative Director and Studio Art Director. Created pitch decks, directed in-game cinematics and maintained an Art Bible. Coordinated with outsourced concept artists, modelers and animators, providing paint-overs and written feedback. Focused on Concept work, creating character environmental concepts as well as props and level decoration.
Senior Concept Artist at Playful Studios
January 1, 2020 - September 11, 2025
Helped develop the look of Wildcard Alliance. Worked closely with Modelers, Technical Artists, Animators, Designers and the Art Director to achieve the Creative Director's vision.
Senior Concept Artist at Robot Entertainment
January 1, 2018 - September 11, 2025
Main focus on character concepts, environments and props. Created illustrations and concepts for pitch decks. Contributed to a collaborative studio by providing feedback, paint-overs and playtest feedback to designers. Created splash imagery from thumbnails and 3D renders in Unreal for final paint-overs. Collaborated with Animation and the Art Director to craft cinematics for the Orcs Must Die series.
Senior Concept Artist at Ensemble Studios
January 1, 2009 - September 11, 2025
Halo Wars development work from the beginning as a Concept Artist. Worked on the Age of Empires franchise from Age of Mythology through AoE3 as both a Concept Artist and a 3D Animator, developing in-game units and story cinematics. Contributed to multiple new IPs pitched to Microsoft as part of a small dev team.

Education

Post Graduate Certificate in Computer Animation at Sheridan College
January 1, 1997 - January 1, 2001
Diploma in Classical Animation at Sheridan College
January 1, 1997 - January 1, 2001
Post Graduate Certificate in Computer Animation at Sheridan College
January 1, 1997 - January 1, 2001
Diploma in Classical Animation at Sheridan College
January 1, 1997 - January 1, 2001

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet