Hi, I'm Kumaran Nathan Kumaran. I'm a computer science student at the University of Michigan with a passion for building scalable software and solving real-world problems through code. I've built full-stack apps, contributed to game tooling, and worked on AI/ML and computer vision projects. I enjoy collaborating in Agile teams to ship impactful features and thrive in challenging, fast-paced environments.

Kumaran Nathan Kumaran

Hi, I'm Kumaran Nathan Kumaran. I'm a computer science student at the University of Michigan with a passion for building scalable software and solving real-world problems through code. I've built full-stack apps, contributed to game tooling, and worked on AI/ML and computer vision projects. I enjoy collaborating in Agile teams to ship impactful features and thrive in challenging, fast-paced environments.

Available to hire

Hi, I’m Kumaran Nathan Kumaran. I’m a computer science student at the University of Michigan with a passion for building scalable software and solving real-world problems through code.

I’ve built full-stack apps, contributed to game tooling, and worked on AI/ML and computer vision projects. I enjoy collaborating in Agile teams to ship impactful features and thrive in challenging, fast-paced environments.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Javanese
Advanced
English
Advanced
Spanish; Castilian
Intermediate
Amharic
Intermediate
Bashkir
Intermediate

Work Experience

Frontend Web Developer & Designer at EinNel Technologies
October 1, 2024 - September 11, 2025
Architected four interactive dashboards with intuitive UI/UX in React, boosting fleet operators' decision-making efficiency by 35% through real-time analytics visualization of driver behavior and vehicle performance. Formulated a comprehensive KPI visualization system for 100+ fleet operators, transforming complex metrics into actionable insights, resulting in a 35% increase in platform use. Partnered with backend engineers to optimize RESTful API architecture and data integration pipelines, improving reliability.
AR & Digital Developer Extern at Snapchat
May 1, 2024 - September 11, 2025
Developed high-engagement AR lenses generating over 20,000 views and 500 shares, driving a 13% increase in user retention through innovative visual effects and interactive elements. Executed market analysis across Entertainment, Sports, and Tech sectors utilizing SQL, Tableau, Excel, and Python.
Unity Software Engineer, QA Lead at WolverineSoft
May 1, 2024 - September 11, 2025
Led quality assurance efforts by building integration/regression tests and organizing five playtesting sessions, gathering user feedback to drive stability; authored documentation in Jira/Confluence, improving onboarding efficiency. Spearheaded development of UI systems and scalable quest management architecture via Unity, C#, and Yarn Spinner. Collaborated in an Agile 20+ member team, mentoring junior developers and partnering with backend engineers to integrate gameplay data pipelines, ensuring seamless interaction between front-end features and system logic.
Frontend Web Developer & Designer at EinNel Technologies
October 1, 2024 - September 11, 2025
Architected four interactive dashboards with intuitive UI/UX in React, boosting fleet operators' decision-making efficiency by 35% through real-time analytics visualization of driver behavior and vehicle performance. Implemented a KPI visualization system for 100+ fleet operators, transforming metrics into actionable insights and increasing platform usage by 35%. Partnered with backend engineers to optimize RESTful API architecture and data integration pipelines, improving reliability.
AR & Digital Developer Extern at Snapchat
May 1, 2024 - September 11, 2025
Developed high-engagement AR lenses generating over 20,000 views and 500 shares, driving a 13% increase in user retention through innovative visual effects and interactive elements. Executed market analysis across Entertainment, Sports, and Tech sectors utilizing SQL, Tableau, Excel, and Python.
Unity Software Engineer, QA Lead at WolverineSoft
May 1, 2024 - September 11, 2025
Led quality assurance efforts by building integration/regression tests and organizing five playtesting sessions, gathering user feedback to drive stability; authored documentation in Jira/Confluence, improving onboarding efficiency. Spearheaded development of UI systems and scalable quest management architecture via Unity, C#, and YarnSpinner. Collaborated in an agile 20+ member team, mentoring junior developers and partnering with backend engineers to integrate gameplay data pipelines, ensuring seamless interaction between front-end features and system logic.
Software Engineer Intern at Stealth Startup
July 1, 2024 - October 1, 2024
Reduced API latency by 20% through profiling and optimizing Python/C++ data paths, improved database indexing and query execution plans, reducing fleet churn by 15%. Delivered a full-stack SaaS dashboard (React, D3.js) backed by optimized REST APIs in an Agile environment. Presented API optimization prototype during sprint stand-ups, aligning team on performance tradeoffs and accelerating sign-off by one sprint cycle.
QA Lead & Game Programmer at Wolverine Soft Studio
September 1, 2023 - September 1, 2024
Engineered and implemented UI framework and quest management system using Unity, C, and YarnSpinner, supporting 50+ quests and 15+ interactive menu screens for Steam-published RPG. Developed battle interface and menu systems in coordination with technical art team, implementing dynamic health bars, inventory management, and combat feedback for 200+ player base. Established QA processes in Agile sprints, triaged 100+ bug reports via Confluence/Jira, reducing bugs by 40%.
Snap Lens Developer (Extern) at Snap Inc.
March 1, 2024 - May 1, 2024
Processed and analyzed engagement data from 50K+ users using SQL and Python to guide product decisions. Developed interactive AR lenses using Lens Studio and JavaScript, implementing face tracking, 3D animations, and custom shaders deployed to 38K+ users on Snapchat platform.

Education

Bachelor of Science in Computer Science at University of Michigan – Ann Arbor
January 11, 2030 - January 1, 2025
Bachelor of Science at University of Michigan – Ann Arbor, MI
January 11, 2030 - September 11, 2025
BS in Computer Science at University of Michigan, Ann Arbor
January 11, 2030 - August 1, 2025

Qualifications

Qualcomm AI Upskilling Certificate
January 11, 2030 - March 16, 2026
Amazon Junior SWE Certificate
January 11, 2030 - March 16, 2026

Industry Experience

Software & Internet, Media & Entertainment, Gaming, Education, Professional Services