Available to hire
I’m Meng Yu Lim, a driven and passionate artist specializing in Japanese animation style. I take on character design, concept art, and illustration projects, and I’m always ready to explore new styles.\n\nCurrently, I’m pursuing a Bachelor of Games and Interactivity at Swinburne University of Technology in Melbourne, Australia. I balance academic study with freelance work and internships, and I’m excited to learn and grow in the games and animation industry.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
Work Experience
Group Project Member at Rift and Sync (Group Project)
December 31, 2024 - September 12, 2025Contributed character design, concept art, and visual assets for a five-person indie game project; preparing for Steam release.
Group Project Member at 5 Asian Plus
December 31, 2024 - September 12, 2025Collaborated on the game Rift and Sync as part of a group project; involved in art and concept development; planning for Steam release next year.
Intern at BattleBrews Studio
April 30, 2024 - September 12, 2025Assisted senior artists with asset creation and game art production; contributed to character design workflows and production pipelines during a 4-month internship.
Intern at BattleBrews Studio
April 30, 2024 - September 12, 2025Internship in a studio environment focusing on game/art production.
Team Member at 5 Asian Plus
January 1, 2023 - December 31, 2024Group project developing Rift and Sync; planning Steam release.
Freelance Artist at Vgen
January 1, 2018 - PresentSelf-employed artist providing concept art, character design, and illustrations; collaborated on the Rift and Sync group project and other indie game assets; building a diverse portfolio across Japanese animation-inspired styles.
Freelance Artist at Vgen
January 1, 2018 - PresentSelf-employed freelance artist; portfolio and collaborations through Vgen (Portgirl).
Education
Bachelor of Games and Interactivity at Swinburne University of Technology, Melbourne, Australia
January 1, 2021 - December 4, 2024Bachelor of Games and Interactivity at Swinburne University of Technology
January 1, 2021 - December 4, 2024Bachelor of Games and Interactivity at Swinburne University of Technology, Melbourne, Australia
January 1, 2021 - December 4, 2024Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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