2-paragraph first-person bio, friendly tone

Zhiyu Sun

2-paragraph first-person bio, friendly tone

Available to hire

2-paragraph first-person bio, friendly tone

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Fluent

Work Experience

Freelance Game Developer at Freelance Game Projects
June 1, 2023 - Present
Developed interactive demos with artists and audio designers. Focused on gameplay logic, UI/UX transitions, and polish. Delivered on deadlines and implemented player feedback.
Game Developer Intern
May 1, 2024 - September 12, 2025
Built multiple 2D/3D games in Unity using C#, implementing core gameplay systems and mechanics. Designed and constructed immersive game environments, including terrain, lighting, and atmosphere, to enhance player experience. Iterated mechanics and visuals based on playtesting and feedback, balancing both technical functionality and artistic direction.
Freelance Game Developer at Independent / Freelance
June 1, 2023 - Present
Developed interactive demos with artists and audio designers, focusing on gameplay logic, UI/UX transitions, and overall polish. Delivered on deadlines and incorporated player feedback to improve experiences.
Game Developer Intern
May 1, 2024 - September 12, 2025
Built multiple 2D/3D games in Unity using C#, implementing core gameplay systems and mechanics. Designed immersive environments, including terrain, lighting, and atmosphere, to enhance player experience. Iterated mechanics and visuals based on playtests and feedback, balancing technical functionality with artistic direction.
Freelance Game Projects at Freelance
June 1, 2023 - Present
Developed interactive demos with artists and audio designers; focused on gameplay logic, UI/UX transitions, and polish; delivered on deadlines and implemented player feedback.
Game Developer Intern at Ubisoft
May 1, 2024 - September 12, 2025
Built multiple 2D/3D games in Unity using C#, implementing core gameplay systems and mechanics. Designed and constructed immersive game environments, including terrain, lighting, and atmosphere, to enhance player experience. Iterated mechanics and visuals based on playtesting and feedback, balancing both technical functionality and artistic direction.
Freelance Game Developer at Self-employed (Freelance)
June 1, 2023 - Present
Developed interactive demos with artists and audio designers; focused on gameplay logic, UI/UX transitions, and polish; delivered on deadlines and implemented player feedback.
Game Developer Intern at Ubisoft
May 1, 2024 - September 12, 2025
Built multiple 2D/3D games in Unity using C#, implementing core gameplay systems and mechanics. Designed and constructed immersive game environments, including terrain, lighting, and atmosphere, to enhance player experience. Iterated mechanics and visuals based on playtesting and feedback, balancing functionality and artistic direction.
Freelance Game Projects at Freelance
June 1, 2023 - Present
Developed interactive demos with artists and audio designers; focused on gameplay logic, UI/UX transitions, and polish; delivered on deadlines and implemented player feedback.
Game Developer Intern
May 1, 2024 - September 12, 2025
Built multiple 2D/3D games in Unity using C#, implementing core gameplay systems and mechanics. Designed immersive environments, including terrain, lighting, and atmosphere. Iterated mechanics and visuals based on playtesting and feedback, balancing both technical functionality and artistic direction.
Freelance Game Projects
June 1, 2023 - Present
Developed interactive demos with artists and audio designers; focused on gameplay logic, UI/UX transitions, and polish; delivered on deadlines and implemented player feedback.
Game Developer Intern
May 1, 2024 - September 12, 2025
Built multiple 2D/3D games in Unity using C#, implementing core gameplay systems and mechanics. Designed immersive environments, including terrain, lighting, and atmosphere, to enhance player experience. Iterated mechanics and visuals based on playtesting and feedback, balancing technical functionality and artistic direction.
Freelance Game Projects
June 1, 2023 - Present
Developed interactive demos with artists and audio designers; focused on gameplay logic, UI/UX transitions, and polish; Delivered on deadlines and implemented player feedback.
Game Developer Intern at Ubisoft
May 31, 2024 - September 12, 2025
Built multiple 2D/3D games in Unity using C#, implementing core gameplay systems and mechanics. Designed and constructed immersive game environments, including terrain, lighting, and atmosphere, to enhance player experience. Iterated mechanics and visuals based on playtesting and feedback, balancing both technical functionality and artistic direction.

Education

Bachelor of Computer Science at Concordia University
September 1, 2022 - June 1, 2025
Associate’s in Pure and Applied Science at Vanier College
September 1, 2019 - December 1, 2021
Bachelor of Computer Science at Concordia University
September 1, 2022 - June 1, 2025
Associate’s in Pure and Applied Science at Vanier College
September 1, 2019 - December 1, 2021
Bachelor of Computer Science at Concordia University
September 1, 2022 - June 1, 2025
Associate’s in Pure and Applied Science at Vanier College
September 1, 2019 - December 1, 2021
Bachelor of Computer Science at Concordia University
September 1, 2022 - June 1, 2025
Associate’s in Pure and Applied Science at Vanier College
September 1, 2019 - December 1, 2021
Bachelor of Computer Science at Concordia University
September 1, 2022 - June 1, 2025
Associate’s in Pure and Applied Science at Vanier College
September 1, 2019 - December 1, 2021
Bachelor of Computer Science at Concordia University
September 1, 2022 - June 1, 2025
Associate’s in Pure and Applied Science at Vanier College
September 1, 2019 - December 1, 2021
Bachelor of Computer Science at Concordia University
September 1, 2022 - June 1, 2025
Associate’s in Pure and Applied Science at Vanier College
September 1, 2019 - December 1, 2021

Qualifications

Ubisoft Game Design Certificate
May 1, 2024 - September 12, 2025
Ubisoft Game Design Certificate
May 1, 2024 - September 12, 2025
Ubisoft Game Design Certificate
May 1, 2024 - September 12, 2025
Ubisoft Game Design Certificate
May 1, 2024 - September 12, 2025
Ubisoft Game Design Certificate
May 1, 2024 - September 12, 2025
Ubisoft Game Design Certificate
May 1, 2024 - September 12, 2025
Ubisoft Game Design Certificate
May 1, 2024 - September 12, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment