I am a game designer and QA tester with 3+ years of experience across indie and AAA development. I shipped live content for EA Sports FC Ultimate Team and launched Mini Dungeons on Steam Early Access, honing systems design, progression, and balance. I bridge creative vision with quality processes to deliver polished, player-first experiences. Proficient with Unity, Jira, and Steamworks SDK, I thrive in cross-functional teams and iterative development.

Matthew Fong

I am a game designer and QA tester with 3+ years of experience across indie and AAA development. I shipped live content for EA Sports FC Ultimate Team and launched Mini Dungeons on Steam Early Access, honing systems design, progression, and balance. I bridge creative vision with quality processes to deliver polished, player-first experiences. Proficient with Unity, Jira, and Steamworks SDK, I thrive in cross-functional teams and iterative development.

Available to hire

I am a game designer and QA tester with 3+ years of experience across indie and AAA development. I shipped live content for EA Sports FC Ultimate Team and launched Mini Dungeons on Steam Early Access, honing systems design, progression, and balance. I bridge creative vision with quality processes to deliver polished, player-first experiences. Proficient with Unity, Jira, and Steamworks SDK, I thrive in cross-functional teams and iterative development.

See more

Experience Level

Expert
Expert
Intermediate

Work Experience

Game Designer at Mini Dungeons
January 1, 2022 - Present
Launched and maintain Early Access title Mini Dungeons on Steam; designed 5-floor progression, 7 companions, and 20+ enemy types. Analyzed live data and player feedback to deliver frequent patches and balance updates. Created engaging loot, upgrade, and character potential systems while ensuring functionality and player-first design.
QA Tester II at Electronic Arts (EA)
September 20, 2025 - September 13, 2025
Contributed to QA for EA Sports FC Ultimate Team, focusing on seasonal features, cross-platform functionality, and marketplace stability. Trained junior team members on best practices for software testing methodologies and tools. Maintained and updated 50+ test cases and test strategies, while mentoring junior testers to improve QA coverage. Wrote and triaged 200+ defects in JaaS, ensuring timely fixes aligned with dev partner needs.
QV Area Lead at Keywords Studios
October 1, 2023 - September 13, 2025
Led and trained 10+ testers while coordinating with offshore teams and EA partners. Ensured alignment on quality goals with QA leadership and provided health/status reports. Assessed and communicated project health to leadership. Improved internal processes and approved contractor resource time (Work Orders).
Development Support at Keywords Studios
October 1, 2022 - September 13, 2025
Identified risks early in the dev cycle, reducing recurring code/design issues and improving release stability.

Education

Diploma - Game Art and Design at LaSalle College Vancouver
January 1, 2020 - January 1, 2020
High School Diploma at Vancouver College
January 1, 2016 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment