A LookDev for the Knight piece from our upcoming short film “Concious Moves” (currently unreleased).
Been responsible for creating this creature as a chess piece.
https://www.twine.net/signin
- 3D Animator
- 3D Modeler
I am a 3D Artist who specializes in hyper-realistic characters, creatures, and environments for video games and film productions.
I am a 3D Artist who specializes in hyper-realistic characters, creatures, and environments for video games and film productions. I thrive on realism, intricate detail, and narrative importance, and I aim to deliver assets that deepen the storytelling experience. Whether designing high-profile characters, immersive environments, or cutting-edge game assets, I strive to deliver visually compelling work that brings depth and authenticity to every project.
As a freelance artist, I collaborate remotely with studios and teams to create assets that are not only technically proficient but also narratively essential. I am committed to pushing the boundaries of 3D art, embracing new tools and pipelines, and delivering consistent, production-ready results.
A LookDev for the Knight piece from our upcoming short film “Concious Moves” (currently unreleased).
Been responsible for creating this creature as a chess piece.
https://www.twine.net/signin
Jan 2025 - Current: Modeling, sculpting, and texturing fully realized hyper-realistic historical characters for a 3D mobile game, including retopology, UV mapping, and texturing to ensure real-time rendering performance.
Modelled and optimized environment props for an Unreal Engine video game, including topology, UV mapping, and texturing, ensuring real-time rendering performance.
Sculpted detailed 3D creature figures based on original comic book concepts, optimized for 3D printing.
Post a job and invite Setti, or contact them directly. No hidden commission.