Available to hire
Hi, I’m Oğuzhan Dagdelen, a 3D artist and interior architect focused on architectural visualization, Unreal Engine 5, and game assets. I craft models, textures, and renderings for architecture, interiors, and environments using Blender, 3ds Max, Revit, SketchUp, Lumion, and Unreal Engine 5.
Hi there! I’ve participated in design competitions and group exhibitions, and I’ve gained experience across studios and offices in modeling, rendering, and animations. I’ve ranked in the top 10% on Upwork and completed around 80 projects, consistently delivering high-quality visuals for clients and partners in gaming and real estate.
Experience Level
Language
Turkish
Fluent
English
Advanced
Work Experience
Education
Bachelor's degree in Interior Architecture and Environmental Design at Başkent University
January 11, 2030 - September 15, 2025Bachelor's degree in Interior Architecture and Environmental Design at Başkent University
January 1, 2019 - January 1, 2023Qualifications
Industry Experience
Real Estate & Construction, Media & Entertainment, Software & Internet, Gaming, Professional Services
Experience Level
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