I am a positive, focused, and diligent designer who loves learning fast and thriving under pressure. I enjoy collaborating with teams to design engaging experiences and bring ideas to life across 3D, animation, and interactive media. I value leadership, clear communication, and hands-on problem solving. I am eager to contribute to projects that challenge me and help me grow while delivering polished work that users love.

Dylan Ye

I am a positive, focused, and diligent designer who loves learning fast and thriving under pressure. I enjoy collaborating with teams to design engaging experiences and bring ideas to life across 3D, animation, and interactive media. I value leadership, clear communication, and hands-on problem solving. I am eager to contribute to projects that challenge me and help me grow while delivering polished work that users love.

Available to hire

I am a positive, focused, and diligent designer who loves learning fast and thriving under pressure. I enjoy collaborating with teams to design engaging experiences and bring ideas to life across 3D, animation, and interactive media.

I value leadership, clear communication, and hands-on problem solving. I am eager to contribute to projects that challenge me and help me grow while delivering polished work that users love.

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Language

English
Fluent

Work Experience

Class Representative (Volunteer) at Auckland University of Technology
December 31, 2024 - September 16, 2025
Acted as the main liaison between staff and students for university graduate showcase; shared important updates via Discord/Teams/Chats; ensured students were informed and up-to-date on course news and planning; served as a point of contact for both students and staff to streamline communication; assisted with logistics for events and space coordination.
Producer, Research & Development, Animation at Dyllotl vs. Jesseldore
December 31, 2024 - September 16, 2025
A short animation scene using Motion Capture data, live-streamed into a real-time Unreal Engine render. Worked in a team environment, delegated tasks, and managed a production pipeline to deliver the piece.
Producer, Research & Development, Animation at Dyllotl vs. Jesseldore
December 31, 2024 - September 16, 2025
Produced a short scene using Motion Capture data and a virtual camera, live-streamed into a real-time rendered Unreal Engine scene. Led task delegation and maintained the pipeline for efficient collaboration.
Volunteer Front of House at Auckland University of Technology
November 1, 2024 - Present
AD24 Class Representatives (Volunteer) role: acted as the primary liaison between staff and students for the university graduate showcase; shared important updates via Discord/Teams, managed guest flow, and supported space organization and hospitality.
Game Designer & Developer at Syndicate
October 1, 2024 - September 16, 2025
A 3D singleplayer side-scroller game with themes of dark and horror. Designed and developed by a team of three over two semesters, requiring teamwork, time-management, problem solving and organizational skills.
Game Designer & Developer at Syndicate
October 1, 2024 - September 16, 2025
Led design and 3D asset creation for a single-player side-scroller with dark/horror themes. Collaborated in a three-person team across two semesters; responsibilities included planning, research, prototyping, and implementing gameplay mechanics while coordinating with art and technical pipelines. Tools used: Substance 3D Painter, Autodesk Maya, Blender, Unity, Visual Studio.
Game Designer & Developer at McDonalds NZ
March 31, 2024 - September 16, 2025
An app voting system to gather data and feedback on the new Mighty Hot McSpicy. Implemented user-centered design considerations and facilitated data collection and participant rewards.
Game Designer & Developer at McDonalds NZ
March 1, 2024 - September 16, 2025
R&D project for an app voting system to gather data and feedback on the Mighty Hot McSpicy; focused on user experience and data collection. Software used included Figma and Microsoft Office Suite.

Education

Bachelor of Design - Digital Design at Auckland University of Technology
January 1, 2022 - January 1, 2024
Bachelor of Design - Digital Design at Auckland University of Technology
January 1, 2022 - January 1, 2024

Qualifications

Best Design Award finalist
January 11, 2030 - September 16, 2025
Bachelor of Design - Digital Design
January 1, 2022 - January 1, 2024

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services