OB

Olivier Basille

Available to hire

I'm Olivier Basille, a senior software developer with 25+ years of experience building interactive applications with a strong focus on 3D.

About

I’m Olivier Basille, a senior software developer with 25+ years of experience building interactive applications with a strong focus on 3D. I solve complex technical problems and make diverse technologies—including hardware—work together seamlessly.

I combine hands-on engineering with leadership in cross-disciplinary projects, excel at turning customer needs into actionable solutions, and enjoy guiding teams toward robust, scalable outcomes.

  • 23 years' experience
  • Joined September 2025

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Computers & Electronics
  • Education
  • Professional Services

Work experience· 50 roles

Senior Developer (React Native, Unity) · Systemic GamesApr 2025 – Sep 2025 · 6 mos

Led development for Pixels mobile app in React Native/Expo; redesigned the Unity-based Pixels app for performance; built cross-language libraries to connect to Pixels dice over Bluetooth LE; created a production validation testing app; contributed to dice firmware design; engaged with the community for support and feedback.

Senior Developer (React Native, Unity) · Systemic GamesApr 2025 – Sep 2025 · 6 mos

Designed and implemented the Pixels mobile app using React Native & Expo. Redesigned the original Pixels Unity app for performance and stability. Built libraries in C# connecting to Pixels dice via Bluetooth LE to read rolls and customize LEDs. Developed a testing app for production workers and contributed to the dice firmware. Engaged with the community to provide support and gather feedback.

Senior Developer · Systemic GamesApr 2025 – Sep 2025 · 6 mos

Led development of Pixels mobile app using React Native & Expo; redesigned the original Pixels Unity app for performance and stability; built cross-language libraries (including C#) to connect to Pixels dice via Bluetooth LE, enabling reading rolls and LED customization; developed a testing app for production workers; participated in dice firmware design and implementation; engaged with the community for support and feedback.

Senior Developer · Systemic GamesApr 2025 – Sep 2025 · 6 mos
Senior Developer (React Native, Unity) · Systemic GamesApr 2025 – Sep 2025 · 6 mos
Lead Developer (C#, C++, Unity) · Dreamscape ImmersiveMay 2021 – Sep 2025 · 4 yrs 5 mos
Lead Developer (C#, C++ , Unity) · Dreamscape ImmersiveMay 2021 – Sep 2025 · 4 yrs 5 mos
Lead Developer · Dreamscape ImmersiveMay 2021 – Sep 2025 · 4 yrs 5 mos

Education· 10

Computer Science · Ecole Polytechnique de Montréal, Canada2000 – 2001
Master's degree, Electrical and Electronics Engineering · ENSEEIHT – Engineering School, Toulouse, France1998 – 2001
Computer Science · Ecole Polytechnique de Montréal2000 – 2001
Master's degree in Electrical and Electronics Engineering · ENSEEIHT1998 – 2001

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