Available to hire
Hi, I’m Enhao Tan, a software engineer with an MSc in Computer Science from the University of Copenhagen. I specialize in full-stack web development, game development, and real-time systems, and I enjoy turning complex requirements into reliable, user-friendly software.
I’ve built production-ready systems, including an e-commerce platform and an AI-powered job preparation SaaS, and I thrive in collaborative teams. I’m looking for a software engineering role in an innovative and diverse environment where I can contribute to impactful projects while continuing to grow as a developer.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Language
Chinese
Fluent
English
Fluent
Danish
Fluent
German
Fluent
Japanese
Fluent
Korean
Fluent
Work Experience
Master Thesis Project at Technical University of Denmark
June 30, 2025 - September 17, 2025Designed and developed a real-time particle-based sculpting system prototype with GPU-accelerated parallel computing. Implemented physics-based simulations to model viscous, elastic, and plastic material deformations in real time. Integrated 3D and 2D rendering for smooth, intuitive sculpting experiences.
Game Programmer at DADIU
December 31, 2024 - September 17, 2025Developed three Unity games in C#, implementing core gameplay mechanics and optimizing rendering performance with efficient algorithms. Collaborated in an agile team of 15, adapting quickly to evolving requirements and ensuring smooth development cycles. Showcased the final game Beastly Bites at Copenhagen Gaming Week 2025.
Master Thesis Project at Technical University of Denmark
June 1, 2025 - September 17, 2025Designed and developed a real-time particle-based sculpting system prototype with GPU-accelerated parallel computing; implemented physics-based simulations to model viscous, elastic, and plastic material deformations in real time; integrated 3D and 2D rendering for smooth, intuitive, and interactive sculpting experiences.
Game Programmer at DADIU
December 1, 2024 - September 17, 2025Developed three Unity games in C#, implementing core gameplay mechanics and optimizing rendering performance with efficient algorithms; collaborated in an agile team of 15, adapting quickly to evolving requirements and ensuring smooth development cycles; showcased the final game Beastly Bites at Copenhagen Gaming Week 2025.
Master Thesis Project at Technical University of Denmark
June 1, 2025 - September 17, 2025Designed and developed a real-time particle-based sculpting system prototype with GPU-accelerated parallel computing; implemented physics-based simulations to model viscous, elastic, and plastic material deformations in real time; integrated 3D and 2D rendering for smooth, intuitive sculpting experiences.
Game Programmer at DADIU
December 1, 2024 - September 17, 2025Developed three Unity games in C#, implementing core gameplay mechanics and optimizing rendering performance with efficient algorithms; collaborated in an agile team of 15, adapting quickly to evolving requirements and ensuring smooth development cycles; showcased the final game Beastly Bites at Copenhagen Gaming Week 2025.
Master Thesis Project at Technical University of Denmark
June 1, 2025 - September 17, 2025Designed and developed a real-time particle-based sculpting system prototype with GPU-accelerated parallel computing. Implemented physics-based simulations to model viscous, elastic, and plastic material deformations in real time. Integrated 3D and 2D rendering for smooth, intuitive sculpting experiences.
Game Programmer at DADIU
December 1, 2024 - September 17, 2025Developed three Unity games in C#, implementing core gameplay mechanics and optimizing rendering performance with efficient algorithms. Collaborated in an agile team of 15, adapting to evolving requirements and ensuring smooth development cycles. Showcased the final game Beastly Bites at Copenhagen Gaming Week 2025.
Education
M.Sc. in Computer Science at Copenhagen University
September 1, 2023 - June 30, 2025B.Eng. in Intelligence Science and Technology at Beijing University of Posts and Telecommunications
September 1, 2019 - June 30, 2023M.Sc. in Computer Science at Copenhagen University
September 1, 2023 - June 1, 2025B.Eng. in Intelligence Science and Technology at Beijing University of Posts and Telecommunications
September 1, 2019 - June 1, 2023M.Sc. in Computer Science at University of Copenhagen
September 1, 2023 - June 1, 2025B.Eng. in Intelligence Science and Technology at Beijing University of Posts and Telecommunications
September 1, 2019 - June 1, 2023M.Sc. in Computer Science at University of Copenhagen
September 1, 2023 - June 1, 2025B.Eng. in Intelligence Science and Technology at Beijing University of Posts and Telecommunications
September 1, 2019 - June 1, 2023Qualifications
Industry Experience
Software & Internet, Gaming, Media & Entertainment, Education, Professional Services, Computers & Electronics
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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