I'm a skilled 3D artist with 3+ years of experience creating models, textures, and renders for games, AR/VR, and visualization projects. I work with Blender, Maya, and Fusion 360, and I have a strong eye for detail and a track record of delivering high-quality visuals in remote, collaborative settings. I'm passionate about learning, regularly engaging in online tutorials and community forums to improve my craft, and I enjoy collaborating with design and 3D teams to bring ideas to life.

Alina Korin

I'm a skilled 3D artist with 3+ years of experience creating models, textures, and renders for games, AR/VR, and visualization projects. I work with Blender, Maya, and Fusion 360, and I have a strong eye for detail and a track record of delivering high-quality visuals in remote, collaborative settings. I'm passionate about learning, regularly engaging in online tutorials and community forums to improve my craft, and I enjoy collaborating with design and 3D teams to bring ideas to life.

Available to hire

I’m a skilled 3D artist with 3+ years of experience creating models, textures, and renders for games, AR/VR, and visualization projects. I work with Blender, Maya, and Fusion 360, and I have a strong eye for detail and a track record of delivering high-quality visuals in remote, collaborative settings.

I’m passionate about learning, regularly engaging in online tutorials and community forums to improve my craft, and I enjoy collaborating with design and 3D teams to bring ideas to life.

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Language

English
Advanced
Ukrainian
Fluent
Russian
Fluent

Work Experience

3D Artist (Part-time) at P1 Games
December 31, 2023 - Present
Created assets for various video game projects, including AR/VR environments using Blender. Developed characters and props with high-quality textures and shaders (hand-painted and PBR) using Blender. Optimized assets for Unity to improve visuals while maintaining performance. Participated in remote meetings with 3D modeling and design teams to discuss improvements and share ideas. Pursued continuous self-learning through tutorials and community forums.
3D Artist at Freelance / Self-employed
December 1, 2022 - Present
Created 3D models (furniture, plants, walls, buildings, cosmetic jars, scenes) in Blender; interpreted concept art to create virtual characters, environments, and props; learned and applied texturing techniques using Blender and Maya; improved modeling efficiency by ~30% and enhanced visual quality; integrated Particle System to elevate visual effects and project impact.
Makeup Artist at Chanel / Mac Cosmetics
June 30, 2018 - July 18, 2018
Developed a strong aesthetic eye and keen attention to detail through designing unique makeup looks for events and photo shoots. Mastered color theory by selecting complementary shades, creating harmonious palettes, and correcting skin tone imperfections—skills now applied to 3D texturing and material design. Specialized in special effects makeup, including sculpting and latex piece creation, fostering an understanding of form, texture, and realism that translates into 3D modeling. Performed intricate body paintings for creative photo shoots, refining precision and artistic composition. Excelled in a collaborative environment, working effectively within a team of diverse personalities. Strengthened problem-solving skills and adaptability while exceeding sales goals by 15% through personalized consultations and exceptional customer service.

Education

Adobe Photoshop Course at Foothill College
February 1, 2017 - May 1, 2017
Master's in Ecology and Environmental Protection at National Technical University
September 1, 2007 - February 1, 2013
Complete Guide to 3D Animation in Maya at Udemy
October 9, 2021 - April 20, 2022
Blender Creator: 3D Modeling at Udemy
August 12, 2018 - February 21, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Retail, Professional Services