Available to hire
I am a highly motivated and innovative Software Engineer with extensive experience in developing complex software solutions, including immersive simulations and interactive media. My background in C#, Unity, and web technologies enables me to translate creative concepts into technically robust AR/VR experiences.
I’m passionate about bridging storytelling and technology to create immersive, interactive media experiences, and I’m eager to contribute to cutting-edge AI-driven immersive content.
Skills
Work Experience
Technical Lead / Senior Software Engineer at The Boiler Room Productions
March 1, 2022 - PresentLed a cross-functional engineering team in the design, development, and deployment of complex software solutions, including immersive simulations and visualizations, directly relevant to AR/VR experiences. Architected and developed robust C# and .NET applications with real-time rendering, managed the SDLC, and drove continuous improvement by researching and integrating new immersive technologies and AI-driven content.
Software Engineer at African Technopreneurs
March 1, 2022 - September 18, 2025Developed and maintained software applications using C#, Unity, and web technologies; contributed to AR/VR and immersive technology projects; engineered solutions to improve system efficiency and user interaction; participated in community engagement and tech events such as ARVR Africa Metathon.
Education
Software Development Diploma at The Belgium Campus, Pretoria North
January 1, 2018 - February 1, 2020Qualifications
Prepare for Unity Certification
April 1, 2020 - June 1, 2020C# & .NET: Programming
May 1, 2020 - June 1, 2020Chainlink VRF Introduction
June 1, 2021 - June 1, 2021Industry Experience
Software & Internet, Media & Entertainment
Skills
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