I'm Abdullah Fayez Alabed, a Senior Unity3D Developer based in Amman, Jordan, with over six years of experience designing and developing 2D, 3D, AR, and VR applications for mobile and desktop platforms. I thrive on creating engaging, high-performance experiences that educate, entertain, and empower users. I've delivered high-quality, performance-optimized games and immersive simulations for education, entertainment, and training. I'm skilled in C#, Unity Engine, Photon, WebSockets, AR Foundation, Vuforia, Firebase, and cross-platform deployment, and I excel at collaborating with cross-functional teams, integrating third-party SDKs, and managing full project lifecycles in Agile environments.

Abdullah Fayez Alabed

I'm Abdullah Fayez Alabed, a Senior Unity3D Developer based in Amman, Jordan, with over six years of experience designing and developing 2D, 3D, AR, and VR applications for mobile and desktop platforms. I thrive on creating engaging, high-performance experiences that educate, entertain, and empower users. I've delivered high-quality, performance-optimized games and immersive simulations for education, entertainment, and training. I'm skilled in C#, Unity Engine, Photon, WebSockets, AR Foundation, Vuforia, Firebase, and cross-platform deployment, and I excel at collaborating with cross-functional teams, integrating third-party SDKs, and managing full project lifecycles in Agile environments.

Available to hire

I’m Abdullah Fayez Alabed, a Senior Unity3D Developer based in Amman, Jordan, with over six years of experience designing and developing 2D, 3D, AR, and VR applications for mobile and desktop platforms. I thrive on creating engaging, high-performance experiences that educate, entertain, and empower users.

I’ve delivered high-quality, performance-optimized games and immersive simulations for education, entertainment, and training. I’m skilled in C#, Unity Engine, Photon, WebSockets, AR Foundation, Vuforia, Firebase, and cross-platform deployment, and I excel at collaborating with cross-functional teams, integrating third-party SDKs, and managing full project lifecycles in Agile environments.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Arabic
Fluent
English
Advanced

Work Experience

Unity3D Developer at BRAVO BRAVO
August 1, 2024 - October 7, 2025
Developed and optimized 2D educational games tailored for children, incorporating gamification strategies. Integrated third-party SDKs and collaborated with backend teams via APIs for data tracking and storage. Ensured product scalability and engagement by working with educational consultants and content providers.
Unity3D Developer at BRAVO BRAVO
August 1, 2024 - September 18, 2025
Developed and optimized 2D educational games tailored for children, incorporating gamification strategies. Integrated third-party SDKs and collaborated with backend teams via APIs for data tracking and storage. Ensured product scalability and engagement by working with educational consultants and content providers.
VR & AR Developer at TVSDC
August 1, 2023 - Present
Designed and developed interactive VR/AR training simulations for technical and vocational education using Unity and AR Foundation. Worked closely with instructional designers to align virtual content with real-world training goals. Focused on immersive storytelling and realistic interaction systems to boost learner engagement and retention.
VR & AR Developer at TVSDC
August 1, 2023 - Present
Designed and developed interactive VR/AR training simulations for technical and vocational education using Unity and AR Foundation. Collaborated with instructional designers to align virtual content with real-world training goals; focused on immersive storytelling and realistic interaction systems to boost learner engagement.
Unity3D Developer at The A.R.E.A
October 1, 2022 - October 7, 2025
Built immersive 3D multiplayer platformers with AR experiences and custom online tools. Implemented AssetBundles and Addressables for asset management and efficient memory usage across devices. Developed backend integrations using PlayFab and WebSockets for player data, matchmaking, and analytics. Ensured seamless cross-platform compatibility through extensive profiling and clean code practices.
Unity3D Developer at The A.R.E.A
October 1, 2022 - September 18, 2025
Built immersive 3D multiplayer platformers with AR experiences and custom online tools. Implemented AssetBundles and Addressables for asset management and efficient memory usage across devices. Developed backend integrations using PlayFab and WebSockets for player data, matchmaking, and analytics. Ensured seamless cross-platform compatibility through extensive profiling and clean code practices.
Unity3D Developer at Maysalward
January 1, 2021 - October 7, 2025
Delivered a range of mobile games including board, hyper-casual, and multiplayer titles using Photon networking. Integrated IoT sensors, developed AR mini-games, and implemented backend services using PlayFab. Maintained scalable architecture, resolved cross-platform issues, and optimized game performance for production release.
Unity3D Developer at Maysalward
January 1, 2021 - September 18, 2025
Delivered a range of mobile games including board, hyper-casual, and multiplayer titles using Photon. Integrated IoT sensors, developed AR mini-games, and implemented backend services using PlayFab. Maintained scalable architecture, resolved cross-platform issues, and optimized game performance for production release.
Lab Supervisor & Unity3D Instructor at Jordan Gaming Lab
January 1, 2019 - October 7, 2025
Led game development workshops and training programs, mentoring youth in Unity3D and Construct game engines. Designed custom lesson plans and hands-on projects to build skills in game design, development, and interactive media. Supported students through all stages of game production, fostering creativity and technical growth.
Lab Supervisor & Unity3D Instructor at Jordan Gaming Lab
January 1, 2019 - September 18, 2025
Led game development workshops and training programs, mentoring youth in Unity3D and Construct. Designed custom lesson plans and hands-on projects to build skills in game design, development, and interactive media. Supported students through all stages of game production, fostering creativity and technical growth.

Education

Master of Computer Science at Jordan University of Science and Technology
September 1, 2016 - January 1, 2020
Bachelor of Computer Science at Yarmouk University
September 1, 2011 - January 1, 2015
Master of Computer Science at Jordan University of Science and Technology
September 1, 2016 - January 1, 2020
Bachelor of Computer Science at Yarmouk University
September 1, 2011 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment, Software & Internet, Professional Services