Available to hire
I’m Amir Latif, a software engineer with 35+ years delivering solutions across cloud, mobile, and embedded systems. My focus is full-stack development using Golang, React/TypeScript, Swift iOS, and Linux server management, building scalable and reliable automation and enterprise apps.
I’m also skilled at leading teams, collaborating across disciplines, and delivering innovative products for international clients. I excel in scalable systems, microservices, cloud deployment, and CI/CD, and enjoy turning ambitious ideas into robust software solutions.
Skills
Experience Level
Expert
Expert
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Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Founder / Freelance Software Engineer at Me, We Studios
January 1, 2010 - PresentFounded Me, We Studios and built a bespoke home automation system using Golang for real-time data processing, secure REST APIs, and Linux server management. Delivered companion apps in Swift (iOS) and React/TypeScript, and implemented CI/CD pipelines with GitLab. Provided technical consulting for the NEOM project (2024) and delivered an enterprise datacenter simulation training tool for IBM Switzerland (2015–2018). Shipped cross-platform titles and created AR apps such as Zombies ARgh! and OrcOrcOrc.
Freelance Software Engineer / Founder at Me, We Studios
January 1, 2010 - PresentBuilt a bespoke home automation system for a high-net-worth client, using Golang for real-time data processing, secure REST APIs, and Linux server management. Delivered companion apps in Swift iOS (2023/24) and React/TypeScript. Implemented CI/CD pipelines with GitLab.
Studio Director at Connect2Media
December 31, 2009 - September 18, 2025Directed 40+ developers delivering mobile applications across iOS and Android, and managed project delivery for Nokia, Ericsson, Vodafone, Verizon, Marvel, Activision, EA, and Hasbro.
Studio Director at Connect2Media
December 31, 2009 - September 18, 2025Directed 40+ developers delivering mobile applications across iOS, Android, and 1000+ devices. Oversaw project delivery for global clients including Nokia, Ericsson, Vodafone, Verizon, Marvel, Activision, EA, and Hasbro.
Director of Engineering at Hands On Mobile
December 31, 2008 - September 18, 2025Led engineering teams in Europe, built toolchains and middleware supporting 2000+ mobile devices, and delivered large-scale projects to international clients.
Director of Engineering at Hands On Mobile
December 31, 2008 - September 18, 2025Led engineering teams in Europe, collaborating with US counterparts. Built toolchains and middleware supporting 2000+ mobile devices. Delivered large-scale projects to international clients.
Lead Engineer at Various (Nintendo, Sony, Microsoft)
December 31, 2004 - September 18, 2025Lead engineer on cross-platform products for Nintendo, Sony, and Microsoft consoles; oversaw technical design and delivery on flagship titles including Wetrix, Worms Blast, and AquaAqua; contributed to Nintendo Sound Tools and Mario Artist for Nintendo 64.
Lead Engineer at Multiple studios (Nintendo, Sony, Microsoft cross-platform projects)
December 31, 2004 - September 18, 2025Lead engineer on multiple cross-platform products for Nintendo, Sony, and Microsoft consoles. Oversaw technical design and delivery on flagship products including Wetrix, Worms Blast, and AquaAqua. Contributed to development of Nintendo Sound Tools and Mario Artist for N64.
Education
B.Sc. (Hons) Computer Science at University Of Kent
January 11, 2030 - September 18, 2025M.Sc. Computer Science at University Of Kent
January 11, 2030 - September 18, 2025B.Sc. (Hons) Computer Science at University Of Kent
January 11, 2030 - September 18, 2025M.Sc. Computer Science at University Of Kent
January 11, 2030 - September 18, 2025Qualifications
Industry Experience
Software & Internet, Professional Services, Media & Entertainment, Gaming, Computers & Electronics
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Expert
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Expert
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Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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