I'm an experienced software engineer specializing in pipeline optimization and advanced visuals solutions. I enjoy turning complex ideas into high-performance, visually compelling software. I'm skilled at integrating graphics and machine learning solutions, leading diverse teams, and driving innovation in high-tech projects across Unity, Unreal, and OpenGL-based pipelines.

I'm an experienced software engineer specializing in pipeline optimization and advanced visuals solutions. I enjoy turning complex ideas into high-performance, visually compelling software. I'm skilled at integrating graphics and machine learning solutions, leading diverse teams, and driving innovation in high-tech projects across Unity, Unreal, and OpenGL-based pipelines.

Available to hire

I’m an experienced software engineer specializing in pipeline optimization and advanced visuals solutions. I enjoy turning complex ideas into high-performance, visually compelling software.

I’m skilled at integrating graphics and machine learning solutions, leading diverse teams, and driving innovation in high-tech projects across Unity, Unreal, and OpenGL-based pipelines.

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Skills

Experience Level

Expert
Expert

Language

English
Fluent
Hindi
Fluent

Work Experience

Senior Software Engineer at FEV GmbH
May 20, 2022 - November 8, 2025
Led a team of four developers delivering high-impact automotive software; architecture and implementation of advanced exercise tracking systems using Unity and MediaPipe; real-time pose estimation on iOS; modular middleware bridging OpenDDS to CycloneDDS; optimized for 60 FPS on mid-range devices; enhanced UI/UX to improve engagement.
Senior Software Engineer at Adelaide-based Projects (Adelaide, Australia)
April 20, 2024 - November 8, 2025
Led Unity development for flagship fitness application; developed a custom Unity–MediaPipe bridge for real-time pose estimation on iOS; modular exercise tracking supporting over 10 types; 60 FPS optimization; intuitive UI/UX design using DOTween Pro; led R&D in software-driven vehicle tech including OpenGL SC 2.0.
Unity Developer at Studio Dublin
October 20, 2020 - November 8, 2025
Shipped three Unity-based applications: 3D Apartment Finder, 3D Leasing App, and a 2D retail app; built WebGL and VR experiences; developed projector-mapping tools and Arduino LED integration; engineered a multi-modal 3D visualization system to enhance immersive visualization.
Real-time Filmmaking Intern at Viga Entertainment Technology
March 1, 2020 - November 8, 2025
Remote developed a blend-shape animation tool using direct vertex manipulation, enhancing realism and production; improved animation workflow efficiency by 30%.

Education

Master of Science in Computer Science at Trinity College Dublin
September 20, 2018 - November 8, 2025
Bachelor of Technology in Computer Science at JECRC University Jaipur
August 20, 2014 - November 8, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Education