Avi Garg
I'm an experienced software engineer specializing in pipeline optimization and advanced visuals solutions. I enjoy turning complex ideas into high-performance, visually compelling software.
About
I’m an experienced software engineer specializing in pipeline optimization and advanced visuals solutions. I enjoy turning complex ideas into high-performance, visually compelling software.
I’m skilled at integrating graphics and machine learning solutions, leading diverse teams, and driving innovation in high-tech projects across Unity, Unreal, and OpenGL-based pipelines.
- 5 years' experience
- Joined September 2025
Industry experience
- Software & Internet
- Media & Entertainment
- Education
Work experience· 4 roles
Led Unity development for flagship fitness application; developed a custom Unity–MediaPipe bridge for real-time pose estimation on iOS; modular exercise tracking supporting over 10 types; 60 FPS optimization; intuitive UI/UX design using DOTween Pro; led R&D in software-driven vehicle tech including OpenGL SC 2.0.
Led a team of four developers delivering high-impact automotive software; architecture and implementation of advanced exercise tracking systems using Unity and MediaPipe; real-time pose estimation on iOS; modular middleware bridging OpenDDS to CycloneDDS; optimized for 60 FPS on mid-range devices; enhanced UI/UX to improve engagement.
Shipped three Unity-based applications: 3D Apartment Finder, 3D Leasing App, and a 2D retail app; built WebGL and VR experiences; developed projector-mapping tools and Arduino LED integration; engineered a multi-modal 3D visualization system to enhance immersive visualization.
Education
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