I’m a 3D Modeller and Sculptor with over 10 years of experience in VFX, feature films, and animation. I have worked in both the UK and China, contributing to projects such as Nope, Transformers: Rise of the Beasts, and Disney’s Snow White, along with game cinematics and independent films. I specialise in character and creature sculpting, hard-surface modelling, and building production-ready assets using tools like Maya and ZBrush. I thrive in collaborative environments, enjoy tackling technical challenges, and always strive to deliver work that meets the highest artistic and technical standards.
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Worked on the character ‘Happy’ from Disney’s Snow White. From initial sculpt to final model build.
Responsibilities included sculpting a exaggerated yet realistic character based on concept art, working with Clear Angle scans to add realism to the character, utilising knowledge of anatomy, placing topology, attending regular meetings, interpreting and incorporating feedback.
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