Hi, I’m Manuel Reis, a 2D frame-by-frame animator passionate about expressive character animation and visual storytelling. I specialise in creating engaging performances through strong acting, timing, posing, and the principles of traditional animation. Proficient in TVPaint and Toon Boom Harmony, I enjoy taking shots from rough animation through to final polish, always striving to create believable, appealing, and dynamic movement. I have developed my animation skills through specialised training at Gobelins and Animation Club School, where I strengthened my understanding of character performance, staging, cinematography, and production workflows. These experiences have allowed me to refine both my technical abilities and my storytelling approach while working on a variety of animated projects. I enjoy collaborating with directors and fellow animators, responding constructively to feedback, and contributing to a creative production environment. I'm always looking to improve my craft and am excited to help bring memorable characters and stories to life through expressive, high-quality animation.

Manuel Reis

Hi, I’m Manuel Reis, a 2D frame-by-frame animator passionate about expressive character animation and visual storytelling. I specialise in creating engaging performances through strong acting, timing, posing, and the principles of traditional animation. Proficient in TVPaint and Toon Boom Harmony, I enjoy taking shots from rough animation through to final polish, always striving to create believable, appealing, and dynamic movement. I have developed my animation skills through specialised training at Gobelins and Animation Club School, where I strengthened my understanding of character performance, staging, cinematography, and production workflows. These experiences have allowed me to refine both my technical abilities and my storytelling approach while working on a variety of animated projects. I enjoy collaborating with directors and fellow animators, responding constructively to feedback, and contributing to a creative production environment. I'm always looking to improve my craft and am excited to help bring memorable characters and stories to life through expressive, high-quality animation.

Available to hire

Hi, I’m Manuel Reis, a 2D frame-by-frame animator passionate about expressive character animation and visual storytelling. I specialise in creating engaging performances through strong acting, timing, posing, and the principles of traditional animation. Proficient in TVPaint and Toon Boom Harmony, I enjoy taking shots from rough animation through to final polish, always striving to create believable, appealing, and dynamic movement.

I have developed my animation skills through specialised training at Gobelins and Animation Club School, where I strengthened my understanding of character performance, staging, cinematography, and production workflows. These experiences have allowed me to refine both my technical abilities and my storytelling approach while working on a variety of animated projects.

I enjoy collaborating with directors and fellow animators, responding constructively to feedback, and contributing to a creative production environment. I’m always looking to improve my craft and am excited to help bring memorable characters and stories to life through expressive, high-quality animation.

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Language

French
Fluent
Portuguese
Fluent
English
Fluent
Spanish; Castilian
Intermediate
Italian
Beginner

Work Experience

Character Animator at Dialogue Studio
March 1, 2026 - May 1, 2026
Animated in-between frames and cleanups for Atlas festival’s short animated intermissions. Worked in a studio environment with a dedicated team, collaborating closely with the art director and animation supervisor, and delivering high-quality work under tight deadlines.
Advisor I, Technical Support at Concentrix Services Portugal
September 1, 2025 - June 1, 2026
Provided technical support to customers via phone, chat, and email; diagnosed and resolved software and hardware issues; logged, monitored, and tracked incidents using ticketing systems; escalated complex cases to specialized teams; assisted customers with software and hardware configuration and usage; met quality, productivity, and customer satisfaction targets; documented troubleshooting steps and solutions.
Character Designer and 2D Animator at Cinanima 2025 (opening credits)
June 1, 2025 - September 22, 2025
Designed characters. Animated opening credits (rough and tie-down included). Cleaned and colored a variety of shots.
Graphic Designer at Makita Lda, Portugal
May 1, 2025 - September 22, 2025
Designing brochures, catalogues, and promotional materials. Creating engaging content for social media platforms aligned with branding and ongoing campaigns. Collaborated closely with the marketing team to support visual communication needs.
Graphic Designer at Makita Lda
February 1, 2025 - May 31, 2025
Designed brochures, catalogues, and promotional materials. Developed graphic assets for communication campaigns, created engaging content for social media aligned with ongoing campaigns, and collaborated with the marketing team to support visual communication needs.
Cleanup Artist and Color Artist at Fan Teaser Oban Star-Racers (remote)
May 1, 2024 - September 22, 2025
Collaborated closely with animation direction and animation team.
French Customer Service and Representative for Chèque Énergie France at Majorel Portugal
September 30, 2023 - September 22, 2025
Informed users about eligibility and usage of the Chèque Énergie for heating and electricity bills. Supported clients in navigating the application and activation process. Resolved questions and technical issues with professionalism and clarity. Ensured a high standard of service while handling sensitive personal information.

Education

Master degree at IADE UE
September 22, 2022 - June 22, 2024
Master's in Design and Visual Culture at IADE - Faculty of Design, Technology and Communication – European University
September 1, 2022 - June 1, 2024
Bachelor’s degree in Graphic Design at IADE - Faculty of Design, Technology and Communication – European University
September 1, 2019 - June 1, 2022
Intensive 2D animation course at Gobelins, Paris (remote)
July 1, 2024 - August 1, 2024
Tradicional 2D animation course at Animation Club School (remote)
June 1, 2023 - June 1, 2024
E-Marketing course at Lisbon
July 1, 2025 - September 22, 2025
Master's in Design and Visual Culture at IADE - Faculty of Design, Technology and Communication – European University
September 1, 2022 - June 1, 2024
Bachelor's degree in Graphic Design at IADE - Faculty of Design, Technology and Communication – European University
September 1, 2019 - June 1, 2022
Bachelor’s degree in Graphic Design at IADE - Faculty of Design, Technology and Communication – European University
September 1, 2019 - June 1, 2022
Master’s degree in Design and Visual Culture at IADE - Faculty of Design, Technology and Communication – European University
September 1, 2022 - June 1, 2024
Intensive 2D Animation course at Gobelins, Paris (remote)
July 1, 2024 - August 31, 2024
Traditional 2D Animation course at Animation Club School (remote)
June 1, 2023 - June 1, 2024
E-Marketing course at Lisbon
July 1, 2025 - September 30, 2025
Character animation course at Dialogue Studio
March 1, 2026 - May 1, 2026
Master's in Design and Visual Culture at IADE - Faculty of Design, Technology and Communication – European University
September 1, 2022 - June 1, 2024
Bachelor’s degree in Graphic Design at IADE - Faculty of Design, Technology and Communication – European University
September 1, 2019 - June 1, 2022
Intensive 2D animation course at Gobelins, Paris (remote)
July 1, 2024 - August 31, 2024
Traditional 2D Animation course at Animation Club School (remote)
June 1, 2023 - June 1, 2024
E-Marketing course at Lisbon
July 1, 2025 - July 3, 2026

Qualifications

Motion Graphics course
June 1, 2026 - June 1, 2026
E-Marketing course
July 1, 2025 - September 1, 2025
Intensive 2D animation course
July 1, 2024 - August 1, 2024
Intensive 2D animation course
July 1, 2024 - August 31, 2024
E-Marketing course
July 1, 2025 - July 3, 2026

Industry Experience

Media & Entertainment, Professional Services, Education, Software & Internet, Other, Retail