Available to hire
Hi, I’m Vladislav Izotov, a 3D Artist specializing in stylized and semi-realistic environments, props, and modular assets for Unreal Engine 5. I bring 5+ years of hands-on experience in game development, 3D printing, and visual storytelling. I love crafting immersive worlds and collaborating with teams to deliver polished, optimized visuals.
I work across Maya, ZBrush, Blender, Substance, UE5, Unity, and a suite of texturing and rendering tools. I thrive on solving design challenges, learning quickly, and pushing creative boundaries through worldbuilding, efficiency, and strong attention to detail.
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Language
German
Fluent
English
Fluent
Russian
Beginner
Work Experience
3D Artist at Caipirinha Games GmbH
July 1, 2025 - September 23, 2025Environment, prop and character support for Unreal Engine 5 projects; focused on visual quality, optimization and collaboration; ongoing role.
3D Printing Manager / Lead 3D Artist at PMT GmbH
September 1, 2024 - September 23, 2025Led 3D printing operations and managed the production pipeline; developed an innovative 3D printing method for custom protective helmets used in medical applications; coordinated with cross-functional teams to ensure quality and timely delivery.
3D Artist (Freelance) at 2tainment
December 1, 2023 - September 23, 2025Created 3D assets and visuals for Berlin-based project; delivered modular environment props; collaborated with teams to optimize assets for real-time use.
3D Environment Artist at ADBM Team
February 1, 2022 - September 23, 2025Created modular environments and props for the Jetpack Birdie project; collaborated with art director and engineers; optimized assets for use in Unreal Engine 5; documented workflows.
Internship – 3D Artist at Fieria Gold
January 1, 2020 - September 23, 2025Contributed to the production of 3D assets for multiple projects, assisted with modeling, texturing, lighting and asset integration; collaborated with senior artists to refine pipelines and improve asset quality.
Education
Comprehensive School at School №108 Almaty, Kazakhstan
January 1, 2005 - January 1, 2014Secondary School at OBS Bad Essen Bad Essen, Germany
January 1, 2014 - January 1, 2017Architectural draftsmen at Hunger Karsten Bad Essen, Germany
January 1, 2017 - January 1, 20183D Artist (Designer) at SGD Darmstadt Remote - Germany
January 1, 2019 - January 1, 20213D Character Artist at XYZ School Remote – Russian
January 1, 2021 - January 1, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Manufacturing, Professional Services
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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