Hi, I'm Vladislav Izotov, a 3D Artist specializing in stylized and semi-realistic environments, props, and modular assets for Unreal Engine 5. I bring 5+ years of hands-on experience in game development, 3D printing, and visual storytelling. I love crafting immersive worlds and collaborating with teams to deliver polished, optimized visuals. I work across Maya, ZBrush, Blender, Substance, UE5, Unity, and a suite of texturing and rendering tools. I thrive on solving design challenges, learning quickly, and pushing creative boundaries through worldbuilding, efficiency, and strong attention to detail.

Vladislav Izotov

Hi, I'm Vladislav Izotov, a 3D Artist specializing in stylized and semi-realistic environments, props, and modular assets for Unreal Engine 5. I bring 5+ years of hands-on experience in game development, 3D printing, and visual storytelling. I love crafting immersive worlds and collaborating with teams to deliver polished, optimized visuals. I work across Maya, ZBrush, Blender, Substance, UE5, Unity, and a suite of texturing and rendering tools. I thrive on solving design challenges, learning quickly, and pushing creative boundaries through worldbuilding, efficiency, and strong attention to detail.

Available to hire

Hi, I’m Vladislav Izotov, a 3D Artist specializing in stylized and semi-realistic environments, props, and modular assets for Unreal Engine 5. I bring 5+ years of hands-on experience in game development, 3D printing, and visual storytelling. I love crafting immersive worlds and collaborating with teams to deliver polished, optimized visuals.
I work across Maya, ZBrush, Blender, Substance, UE5, Unity, and a suite of texturing and rendering tools. I thrive on solving design challenges, learning quickly, and pushing creative boundaries through worldbuilding, efficiency, and strong attention to detail.

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Language

German
Fluent
English
Fluent
Russian
Beginner

Work Experience

3D Artist at Caipirinha Games GmbH
July 1, 2025 - September 23, 2025
Environment, prop and character support for Unreal Engine 5 projects; focused on visual quality, optimization and collaboration; ongoing role.
3D Printing Manager / Lead 3D Artist at PMT GmbH
September 1, 2024 - September 23, 2025
Led 3D printing operations and managed the production pipeline; developed an innovative 3D printing method for custom protective helmets used in medical applications; coordinated with cross-functional teams to ensure quality and timely delivery.
3D Artist (Freelance) at 2tainment
December 1, 2023 - September 23, 2025
Created 3D assets and visuals for Berlin-based project; delivered modular environment props; collaborated with teams to optimize assets for real-time use.
3D Environment Artist at ADBM Team
February 1, 2022 - September 23, 2025
Created modular environments and props for the Jetpack Birdie project; collaborated with art director and engineers; optimized assets for use in Unreal Engine 5; documented workflows.
Internship – 3D Artist at Fieria Gold
January 1, 2020 - September 23, 2025
Contributed to the production of 3D assets for multiple projects, assisted with modeling, texturing, lighting and asset integration; collaborated with senior artists to refine pipelines and improve asset quality.

Education

Comprehensive School at School №108 Almaty, Kazakhstan
January 1, 2005 - January 1, 2014
Secondary School at OBS Bad Essen Bad Essen, Germany
January 1, 2014 - January 1, 2017
Architectural draftsmen at Hunger Karsten Bad Essen, Germany
January 1, 2017 - January 1, 2018
3D Artist (Designer) at SGD Darmstadt Remote - Germany
January 1, 2019 - January 1, 2021
3D Character Artist at XYZ School Remote – Russian
January 1, 2021 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Manufacturing, Professional Services