Hi, I'm Wuilmer Davila, a creative, enthusiastic, professional 3D artist and motion graphic designer with an excellent grasp of the latest creative tools and proven problem-solving skills. I have hands-on experience modeling, rigging, VFX, compositing, texturing, and VR/AR design across international teams in Venezuela and the United States, delivering engaging visuals for film, TV, and immersive experiences.

Wuilmer Davila

Hi, I'm Wuilmer Davila, a creative, enthusiastic, professional 3D artist and motion graphic designer with an excellent grasp of the latest creative tools and proven problem-solving skills. I have hands-on experience modeling, rigging, VFX, compositing, texturing, and VR/AR design across international teams in Venezuela and the United States, delivering engaging visuals for film, TV, and immersive experiences.

Available to hire

Hi, I’m Wuilmer Davila, a creative, enthusiastic, professional 3D artist and motion graphic designer with an excellent grasp of the latest creative tools and proven problem-solving skills.

I have hands-on experience modeling, rigging, VFX, compositing, texturing, and VR/AR design across international teams in Venezuela and the United States, delivering engaging visuals for film, TV, and immersive experiences.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Rigger and VFX at Lulomotion
January 1, 2014 - September 23, 2025
Rigs of characters for the Mandinga teaser, simulation and physics of clothes for the Mandinga characters.
Modeler and Rigger at Araguato Films
January 1, 2015 - September 23, 2025
Modeling, texturing and rigs of prehistoric animals for the TV series 'The Origin'.
Compositing and VFX at Capibara Films
January 1, 2016 - September 23, 2025
Chroma key cleaner and compositing the scenery for the Xarop movie.
VR/AR Designer at Shokworks
January 1, 2023 - September 23, 2025
Modeling, texturing, and animating scenarios, characters, and VFX for virtual and augmented reality.

Education

Bachelor's Degree in Industrial Design at Universidad de los Andes, Mérida, Venezuela
January 11, 2030 - September 23, 2025

Qualifications

master cinematic light houdini
April 4, 2025 - June 6, 2026

Industry Experience

Media & Entertainment, Software & Internet, Professional Services
    uniE608 3d model and textures
    modeled and textured a Pokémon character. modeled in Maya and textured in Substance Painter
    uniE608 Mandiga teaser
    Teaser of the trailer Mandinga. I had the opportunity to work on this project. I made the rig of the character, VFX, and cloth simulation. animator video