Sumaiya Syed

Work Experience

Level Designer / World Builder at AΣΣ | Alpha Satanic Sigma
December 1, 2024 - Present
Collaborated in game engine pipeline; responsibilities included level design, world-building, game mechanics, concept art, graphic design, storyboarding, SFX
Character Creator / Rigging Specialist at Independent Projects
December 1, 2024 - Present
Creating & Rigging Characters, Crowd Simulation, Animating with Motion Capture
Game Designer at The Occult
May 1, 2025 - Present
Level Design/ World Building, Game Mechanics, 3D Character Creation & Rigging, Concept Art, Story Boarding, SFX, VFX
Game Designer at Apathy, Game Design Studio 2
May 1, 2025 - Present
Level Design/World Building, Character Design, 3D Character Creation, Graphic Design, Game Mechanics
Level Designer / World Builder at AΣΣ | Alpha Satanic Sigma
December 1, 2024 - Present
Level design and world-building, game mechanics, concept art, graphic design, storyboarding, SFX. Contributed to a playable game level.
3D Animator at Independent Projects
December 1, 2024 - Present
Creating & rigging characters, crowd simulation, animation with motion capture; produced 3D animation short clips.
Game Designer / Level Designer at The Occult
May 1, 2025 - Present
Level design/world-building, game mechanics, 3D character creation & rigging, concept art, storyboarding, SFX, VFX; delivered a playable game level.
Game Designer / Level Designer at Apathy, Game Design Studio 2
May 1, 2025 - Present
Level design/world-building, character design, 3D character creation, graphic design, game mechanics.
Level Designer/ World Builder at AΣΣ | Alpha Satanic Sigma
December 1, 2024 - Present
Key Roles: Level Design/ World Building, Game Mechanics, Concept Art, Graphic Design, Story Boarding, SFX; Achievement: Playable Game Level; Independent Projects: 3D Animation
3D Animation / Character Rigging at Independent Projects
December 1, 2024 - Present
Role: Creating & Rigging Characters, Crowd Simulation, Animating with Motion Capture; Achievement: 3D Animation Short Clips
Level Designer/ World Builder, 3D Character Creation & Rigging at The Occult, Game Design 2
May 1, 2025 - Present
Key Roles: Level Design/ World Building, Game Mechanics, 3D Character Creation & Rigging, Concept Art, Story Boarding, SFX, VFX; Achievement: Playable Game Level
Level Designer/ World Builder, Character Design, 3D Character Creation, Graphic Design, Game Mechanics at Apathy, Game Design Studio 2
May 1, 2025 - Present
Key Roles: Level Design/World Building, Character Design, 3D Character Creation, Graphic Design, Game Mechanics

Education

Bachelor of Arts in Game Design, Minor in Arts at Georgia State University
January 11, 2030 - May 1, 2025
Associate of Arts Core Curriculum at Georgia Perimeter College
January 11, 2030 - December 1, 2022
Bachelor of Arts in Game Design, Minor in Arts at Georgia State University
January 11, 2030 - May 1, 2025
Associate of Arts Core Curriculum at Georgia Perimeter College
January 11, 2030 - December 1, 2022
Bachelor of Arts in Game Design, Minor in Arts at Georgia State University
January 11, 2030 - May 1, 2025
Associate of Arts Core Curriculum at Georgia Perimeter College
January 11, 2030 - December 1, 2022

Qualifications

Dean's List
January 11, 2030 - September 23, 2025
President's List
January 11, 2030 - September 23, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education