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With nine years of experience as a Houdini FX artist, I have developed a strong foundation in procedural modeling, particle simulations, pyro, fluid dynamics, and vellum-based effects. My expertise extends across both traditional VFX and creative commercial projects.
In my role as Lead FX Artist at COSA VFX, I have contributed to high-profile productions, utilizing Houdini to craft visually compelling simulations that enhance storytelling.
Skills
Experience Level
Expert
Language
Chinese
Intermediate
English
Fluent
Work Experience
Lead FX Artist at COSA VFX, LA
April 1, 2025 - September 26, 2025Instructor - Houdini Procedural Modeling at University of the Incarnate Word
October 2, 2024 - September 26, 2025Instructor - Houdini at Gnomon School of Visual Effects, Games + Animation
July 1, 2022 - September 26, 2025Class focused on dynamic simulation and procedural modeling.
CG Generalist at Nice Shoes, NY
December 31, 2017 - January 5, 2018Worked for brands including Dodge, Nerf Guns, ZTE, TED and WAWA.
Education
MFA Computer Arts at School of Visual Arts, New York
August 1, 2013 - May 1, 2015Qualifications
Industry Experience
Media & Entertainment, Gaming, Software & Internet, Professional Services
Skills
Experience Level
Expert
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