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With nine years of experience as a Houdini FX artist, I have developed a strong foundation in procedural modeling, particle simulations, pyro, fluid dynamics, and vellum-based effects. My expertise extends across both traditional VFX and creative commercial projects.
In my role as Lead FX Artist at COSA VFX, I have contributed to high-profile productions, utilizing Houdini to craft visually compelling simulations that enhance storytelling.
Skills
Experience Level
Expert
Language
Chinese
Intermediate
English
Fluent
Work Experience
Instructor - Houdini Procedural Modeling at University of the Incarnate Word
October 2, 2024 - September 26, 2025Instructor - Houdini at Gnomon School of Visual Effects, Games + Animation
July 1, 2022 - September 26, 2025Class focused on dynamic simulation and procedural modeling.
Lead FX Artist at COSA VFX, LA
April 1, 2025 - September 26, 2025CG Generalist at Nice Shoes, NY
December 31, 2017 - January 5, 2018Worked for brands including Dodge, Nerf Guns, ZTE, TED and WAWA.
Education
MFA Computer Arts at School of Visual Arts, New York
August 1, 2013 - May 1, 2015Qualifications
Industry Experience
Media & Entertainment, Gaming, Software & Internet, Professional Services
Skills
Experience Level
Expert
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