Solovjov Oleg
Python Developer · Technical Artist · Pipeline Engineer · Character Rigger. Worked on AAA games and Feature films.
About
Python Developer · Technical Artist · Pipeline Engineer · Character Rigger. Worked on AAA games and Feature films. I have passion to create tools for Artists and streamline pipeline for studios.
- 18 years' experience
- Joined September 2025
Languages
- EnglishFluent
- GermanFluent
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
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Work experience· 21 roles
Supported and developed USD-based pipeline (Pixar’s Universal Scene Description); implemented USD Value Clips; renderfarm preview rendering; Python 2 to Python 3 migration; custom shelf system for Maya; unittesting and integration testing on farm and local machines.
Led Houdini pipeline tasks including Houdini Husk Deadline submission workflow, Houdini USD render settings HDA, Nuke integration to Autodesk Flow Production Tracking, and OCIO color management. Collaborated with artists to optimize asset processing and ensure reliable pipeline operations.
USD (Pixar’s Universal Scene Description) pipeline support and development; USD Value Clips implementation; renderfarm preview rendering; python 2 to python 3 conversion; custom shelf system for Maya; unittesting and integration testing on farm and local.
Education· 15
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