Hi, I’m Dallas Grimm. I am a QA Tester with around five years of video game QA testing experience. I specialize in rapid bug identification, thorough verification of fixes, and ensuring releases meet high-quality standards to deliver a smooth user experience. I am proficient in automated testing frameworks and proactive QA methodologies; I drive efficiency and quality-driven development. I focus on clear bug reporting, cross-team collaboration with developers, and maintaining meticulous attention to detail to achieve reliable gameplay across campaigns, levels, and VFX.

Dallas Grimm

Hi, I’m Dallas Grimm. I am a QA Tester with around five years of video game QA testing experience. I specialize in rapid bug identification, thorough verification of fixes, and ensuring releases meet high-quality standards to deliver a smooth user experience. I am proficient in automated testing frameworks and proactive QA methodologies; I drive efficiency and quality-driven development. I focus on clear bug reporting, cross-team collaboration with developers, and maintaining meticulous attention to detail to achieve reliable gameplay across campaigns, levels, and VFX.

Available to hire

Hi, I’m Dallas Grimm. I am a QA Tester with around five years of video game QA testing experience. I specialize in rapid bug identification, thorough verification of fixes, and ensuring releases meet high-quality standards to deliver a smooth user experience.

I am proficient in automated testing frameworks and proactive QA methodologies; I drive efficiency and quality-driven development. I focus on clear bug reporting, cross-team collaboration with developers, and maintaining meticulous attention to detail to achieve reliable gameplay across campaigns, levels, and VFX.

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Language

English
Fluent

Work Experience

QA Embedded II at Infinity Ward
January 1, 2024 - September 27, 2025
QA analyst for single-player campaigns and collaboration with the core systems team to ensure bugs were fixed or new bugs located, written up, and sent to developers for fixes. Contributed to the releases of Call of Duty: Modern Warfare II (2022) and Call of Duty: Modern Warfare III (2023), ensuring issues were identified and resolved prior to release. Participated in continuous playthroughs to hunt bugs and verify fixes, supporting a high-quality launch.
QA Tester at Sony Interactive Entertainment
January 1, 2020 - September 27, 2025
QA analyst for single-player campaigns, collaborating with Insomniac Games teams to identify and document bugs for fixes. Worked on MLB The Show 20 (campaign and multiplayer) and Spider-Man: Miles Morales (campaign, open world, VFX, lighting) to maximize game stability and polish before release.
QA Embedded II at Infinity Ward
January 1, 2024 - September 27, 2025
QA analyst for single‑player campaigns and the core systems team, ensuring bugs were fixed or properly documented and reported to developers. Contributed to Call of Duty: Modern Warfare II (2022) and Call of Duty: Modern Warfare III (2023), supporting high‑quality releases by diligently hunting bugs and coordinating fixes with development teams.
QA Tester at Sony Interactive Entertainment / Insomniac Games
January 1, 2020 - September 27, 2025
QA analyst for single‑player campaigns and cross‑team collaboration to locate and document bugs across campaign, multiplayer, and open‑world segments. Worked on MLB The Show 20 (campaign and multiplayer) and Spider‑Man: Miles Morales (campaign, open world, VFX, and lighting) to ensure issues were identified and addressed prior to release.
QA Embedded II at Infinity Ward
January 1, 2024 - September 27, 2025
QA analyst for single player campaigns and core systems; identified and documented bugs for developers to fix; contributed to release readiness by ensuring bugs were fixed prior to launch. Participated in continuous playthroughs to hunt for issues and collaborated with the core systems team to improve overall stability. Helped release Call of Duty Modern Warfare II (2022) and Call of Duty Modern Warfare III (2023) by validating fixes and verifying game quality.
QA Tester at Sony Interactive Entertainment
January 1, 2020 - September 27, 2025
Oversaw a QA analyst for single player campaigns and collaborated with Insomniac Games to locate and document bugs for fixes. Worked on MLB The Show 20 across campaign and multiplayer modes and contributed to Spider-Man: Miles Morales by testing campaign, open world, VFX, and lighting to maximize bug reporting and resolution.

Education

Visual and Game Programming at The Art Institute of California – San Diego
January 1, 2014 - January 1, 2017
Visual and Game Programming at The Art Institute of California – San Diego
January 1, 2014 - January 1, 2017
Bachelor's Degree in Visual and Game Programming at The Art Institute of California – San Diego
January 1, 2014 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet