Available to hire
I’m a multidisciplinary artist and educator with a passion for visual effects, animation, and design. I’ve built a career blending hands-on production work with mentoring and curriculum development, helping students and peers explore industry-standard tools like Houdini, Maya, and Unreal Engine. I thrive in collaborative environments where creativity meets technical problem-solving and storytelling.
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Arts & A/V High School Teacher at Navarro High School
May 1, 2025 - October 1, 2025Developed and taught courses for grades 9–12, including: Principles of Arts & A/V Technology, Video Game Design, Advanced Game Programming, Digital Design, Animation I, and 3D Modeling & Animation. Introduced students to industry standard software and technology including Maya, Blender, Unreal Engine 5, and Adobe Creative Cloud. Sponsored the Broadcasting Club; managed, produced, and organized student-led live sports broadcasts using professional equipment. Built and maintained relationships with 70+ students.
FX Artist at Falcon’s Creative Group
June 1, 2024 - October 1, 2025Created visual effects in Houdini for immersive dark rides Voyage of the Fathom Wanderer and Legend of the Desirata (Katmandu Park, Punta Cana). Employed various FX systems including pyro, FLIP fluids, RBD, particles, and crowds. Created real-time effects for game cinematics in Unreal Engine 5 using Niagara particles, materials, and blueprints. Modeled assets for use in real-time theme park visualizations. Developed procedural Houdini Digital Assets to aid the assets team with repetitive tasks. Collaborated with lighting and compositing teams to integrate FX into shots.
Student Assistant at Institute for Applied Creativity, Texas A&M University
June 1, 2021 - October 1, 2025Led a lab teaching Houdini and Unreal to undergraduate peer mentors. Worked with the leadership team for Project CHISPA to develop a curriculum that teaches STEAM concepts to over 30 middle school students at Brazos School for Inquiry and Creativity. Created user-friendly assets in Maya and Houdini for 5th-8th graders to use while learning about the 3D workflow. Led weekly remote workshops teaching middle school students the principles and techniques of animation and video game design. Managed Unreal Engine 4 assets for multiple student projects. Planned, budgeted, and ran a weeklong production summer camp in which students storyboarded, filmed, and edited a short film.
Summer CG Intern at Amerra Inc.
August 1, 2020 - October 1, 2025Remotely created a 30-second animated short with a group of interns. Created FX assets using Houdini.
Graphic Design Intern at Aggie Dining Services, Chartwell’s Higher Education
August 1, 2019 - October 1, 2025Created marketing materials using Adobe Illustrator, Photoshop, InDesign, and After Effects. Updated graphics, signage, and menus for on-campus restaurants and dining halls. Gained experience in writing for marketing, motion graphics, and video editing.
Education
Bachelor of Science in Visualization at Texas A&M University
August 1, 2017 - May 1, 2021Qualifications
Adobe Certified Professional in Visual Design Using Adobe Photoshop
April 1, 2025 - October 1, 2025Industry Experience
Media & Entertainment, Education
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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