Available to hire
I’m a passionate 3D Technical Artist with years of experience specializing in creature, character, and object animation. I love bringing interactive real-time content to life through video games, VFX, audiovisual installations, and motion graphics. My creative-technical background enables me to blend artistry with technology seamlessly.
In addition to animation, I have a strong foundation in programming, robotics, and electronic synthesis, which fuels my curiosity and drives innovation in the projects I undertake. I enjoy collaborating with diverse teams and pushing the boundaries of creativity in the digital field.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
Catalan; Valencian
Fluent
Spanish; Castilian
Fluent
French
Advanced
English
Advanced
Work Experience
3D Digital content creator, animator and Technical artist at Burzon Comenge Studio
December 31, 2025 - September 30, 2025Extense collaboration providing 3D content creation, animation and technical art for mapping, AV installations and related projects.
Character animator and Technical Artist at Eyesberg Studio
December 31, 2023 - September 30, 2025Modeling, rigging and animating 3D characters and motion graphics in choreography.
Technical Artist at SlideMedia Mapping
December 31, 2021 - September 30, 2025Created VFX and 3D animations for mapping shows and other audiovisual productions as interactive scenes and VR environments.
Owner at Electrica Visuals
January 1, 2018 - PresentPersonal company aimed to create videogames and interactive audiovisual installations.
Lead 3D Artist at Ivanovich Games
December 31, 2016 - September 30, 2025Led 3D art for games such as Perfect Angle VR, Perfect Angle, Breaking Farm, Minidrivers, Minibikers.
3D Technical Artist at Urano Films SL
December 31, 2016 - September 30, 2025Specialized in Architectural Mapping shows creating VFX and 3D choreographic animation.
Freelance 3D Generalist and VFX at Dima-VJ
January 1, 1994 - PresentFreelance work across a broad range of 3D and VFX projects.
3D Digital content creator, animator and Technical artist at Burzon Comenge Studio
December 31, 2025 - September 30, 2025Extense collaboration with Burzon Comenge Studio as 3D Digital content creator, animator and Technical artist.
Character animator and Technical Artist at Eyesberg Studio
December 31, 2023 - September 30, 2025Modeling, rigging and animating 3D characters and motion graphics in coreograpy.
Technical Artist at SlideMedia Mapping
December 31, 2021 - September 30, 2025Creating VFX, 3D animations for Mapping shows and other audiovisual productions as interactive scenes and VR environments.
Owner at Electrica Visuals
January 1, 2018 - PresentPersonal company aimed to create videogames and interactive audiovisual installations.
Lead 3D Artist at Ivanovich Games
December 31, 2016 - September 30, 2025Creating games like Perfect Angle VR, Perfect Angle, Breaking Farm, Minidrivers, Minibikers
3D Technical Artist at Urano Films SL
December 31, 2016 - September 30, 2025Highlight: Specialty in Architectural Mapping shows creating astonishing VFX and 3D coreographic animation
Freelance 3D Generalist and VFX at Dima-VJ
January 1, 1994 - PresentFreelance as 3D Generalist and VFX.
3D Digital content creator, animator and Technical artist at Burzon Comenge Studio
December 31, 2025 - September 30, 2025Extense collaboration with Burzon Comenge Studio as 3D Digital content creator, animator and Technical artist.
Character animator and Technical Artist at Eyesberg Studio
December 31, 2023 - September 30, 2025Modeling, rigging and animating 3D characters and motion graphics in choreography.
Technical Artist at SlideMedia Mapping
December 31, 2021 - September 30, 2025Creating VFX, 3D animations for Mapping shows and other audiovisual productions as interactive scenes and VR environments.
Owner at Electrica Visuals
January 1, 2018 - PresentPersonal company aimed to create videogames and interactive audiovisual installations.
Lead 3D Artist at Ivanovich Games
December 31, 2016 - September 30, 2025Lead 3D Artist, creating games like Perfect Angle VR, Perfect Angle, Breaking Farm, Minidrivers, Minibikers. Last project: Tionet! Videogame.
3D Technical Artist at Urano Films SL
December 31, 2016 - September 30, 2025Specialty in Architectural Mapping shows, creating VFX and 3D coreographic animation.
Freelance 3D Generalist and VFX at Dima-VJ
January 1, 1994 - PresentFreelance as 3D Generalist and VFX. Lot of distinct challenges along years of work.
3D Digital Content Creator, Animator & Technical Artist at Burzon Comenge Studio
January 1, 2015 - January 1, 2025Creation of animated 3D creatures and characters, low-poly modelling, technical support. Focus on keyframe animation, body mechanics, and PBR materials.
Character Animator & Technical Artist at Eyesberg Studio
January 1, 2022 - January 1, 2023Responsibilities included 3D character modelling, rigging, and animation. Worked on motion graphics and videogames.
Founder / Videogame & Interactive Audiovisual Installations at Electricavisuals.com
January 1, 2018 - January 1, 2026Creation of video games and interactive audiovisual installations. Specialised in Unity and Blender projects.
Technical Artist – VFX & 3D Animation at SlideMedia Mapping
January 1, 2010 - January 1, 2021Worked on VFX, 3D animation and interactive scenes for architectural mapping and VR environments.
Lead 3D Artist at Ivanovich Games
January 1, 2014 - December 31, 2016Published games: Perfect Angle VR, Perfect Angle, Breaking Farm, Minidrivers, Minibikers. Modular asset creation, HDA, low-poly modeling, stylized materials, skinning, FK / IK, blend shapes.
3D Technical Artist at Urano Films SL
January 1, 2006 - December 31, 2016Specialised in architectural mapping. VFX and 3D choreographic animation for large-scale shows. Procedural modelling, compositing, render pipeline, asset validation.
Freelance 3D Generalist & VFX at Dima-VJ
January 1, 1994 - PresentWide range of 3D projects, VFX, installations and experimental content over 30 years. Motion capture cleanup, procedural animation, real-time visualisation, multidisciplinary workflow.
Education
Virtual Production in Unreal Engine at CIFO Hospitalet, Barcelona
January 1, 2024 - September 30, 20253D Character Animation at CIFO Hospitalet, Barcelona
January 1, 2022 - September 30, 2025Houdini and Blender at Self training
January 1, 2017 - December 31, 2022Master on Creation of Videogames at UPC. Barcelona
January 1, 2012 - December 31, 2013Programming in Microsoft.NET and Java applications at BIT Academy. Barcelona
January 1, 2007 - December 31, 2007Scholarship audiovisual creation at Institut Universitari de l'Audiovisual (UPF Barcelona)
January 1, 1998 - December 31, 1999Electronic Music Producer at International Academy S.A.E.
January 1, 2006 - December 31, 2006Virtual Production in Unreal Engine at CIFO Hospitalet, Barcelona
January 1, 2024 - September 30, 20253D Character animation at CIFO Hospitalet, Barcelona
January 1, 2022 - September 30, 2025Master on Creation of Videogames at UPC. Barcelona
January 1, 2012 - January 1, 2013Programming in Microsoft.NET and Java applications at BIT Academy. Barcelona
January 1, 2007 - September 30, 2025Scholarship audiovisual creation at Institut Universitari de l'Audiovisual (UPF Barcelona)
January 1, 1998 - January 1, 1999Electronic Music Producer at International Academy S.A.E.
January 1, 2006 - September 30, 2025Virtual Production in Unreal Engine at CIFO Hospitalet, Barcelona
January 1, 2024 - September 30, 20253D Character animation at CIFO Hospitalet, Barcelona
January 1, 2022 - September 30, 2025Houdini and Blender at Self training
January 1, 2017 - January 1, 2022Master on Creation of Videogames at UPC, Barcelona
January 1, 2012 - December 31, 2013Programming in Microsoft.NET and Java applications at BIT Academy, Barcelona
January 1, 2007 - December 31, 2007Scholarship audiovisual creation at Institut Universitari de l'Audiovisual (UPF Barcelona)
January 1, 1998 - December 31, 1999Electronic Music Producer at International Academy S.A.E.
January 1, 2006 - December 31, 2006Master in Technical Art 3D (Houdini & Unreal) at TechArtWorlds
January 1, 2025 - January 1, 2026Virtual Production in Unreal Engine at CIFO Hospitalet
January 1, 2024 - January 1, 20243D Character Animation Specialisation at CIFO Hospitalet
January 1, 2022 - January 1, 2022Master in Videogame Creation (Outstanding) at UPC, Barcelona
January 1, 2012 - January 1, 2013Master in Technical Art 3D (Houdini & Unreal) at TechArtWorlds
January 1, 2025 - January 1, 2026Virtual Production in Unreal Engine at CIFO Hospitalet
January 1, 2024 - December 31, 20243D Character Animation Specialisation at CIFO Hospitalet
January 1, 2022 - December 31, 2022Master in Videogame Creation (Outstanding) at UPC
January 1, 2012 - December 31, 2013Microsoft .NET and Java Programming at BIT Academy
January 1, 2007 - December 31, 2007Scholarship in Audiovisual Creation at IUA / UPF
January 1, 1998 - December 31, 1999Master in Technical Art 3D (Houdini & Unreal) at TechArtWorlds
January 1, 2025 - January 1, 2026Virtual Production in Unreal Engine at CIFO Hospitalet, Barcelona
January 1, 2024 - January 1, 20243D Character Animation Specialisation at CIFO Hospitalet, Barcelona
January 1, 2022 - January 1, 2022Master in Videogame Creation (Outstanding) at UPC, Barcelona
January 1, 2012 - January 1, 2013Microsoft .NET and Java Programming at BIT Academy, Barcelona
January 1, 2007 - January 1, 2007Scholarship in Audiovisual Creation at IUA / UPF, Barcelona
January 1, 1998 - January 1, 1999Master in Technical Art 3D at TechArtWorlds
January 1, 2025 - January 1, 2026Virtual Production in Unreal Engine at CIFO Hospitalet
January 1, 2024 - December 31, 20243D Character Animation Specialisation at CIFO Hospitalet
January 1, 2022 - December 31, 2022Master in Videogame Creation at UPC, Barcelona
January 1, 2012 - December 31, 2013Microsoft .NET and Java Programming at BIT Academy, Barcelona
January 1, 2007 - December 31, 2007Scholarship in Audiovisual Creation at IUA / UPF, Barcelona
January 1, 1998 - December 31, 1999Qualifications
Master on Creation of Videogames
January 1, 2012 - December 31, 2013Programming in Microsoft.NET and Java applications
January 1, 2007 - December 31, 2007Scholarship audiovisual creation
January 1, 1998 - December 31, 1999Electronic Music Producer
January 1, 2006 - December 31, 2006Virtual Production in Unreal Engine
January 1, 2024 - September 30, 2025Master on Creation of Videogames
January 1, 2012 - January 1, 2013Scholarship audiovisual creation
January 1, 1998 - January 1, 1999Electronic Music Producer
January 1, 2006 - September 30, 2025Master on Creation of Videogames
January 1, 2012 - December 31, 2013Programming in Microsoft.NET and Java applications
January 1, 2007 - December 31, 2007Scholarship audiovisual creation
January 1, 1998 - December 31, 1999Electronic Music Producer
January 1, 2006 - December 31, 2006Industry Experience
Media & Entertainment, Gaming, Software & Internet, Education, Professional Services, Other, Real Estate & Construction
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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