I’m Muhammad Nadeem Naeem, a Senior Unity Developer with over 5 years’ experience in game development, AR/VR, and simulations. I specialise in delivering high-performance, cross-platform experiences (PC, Android, iOS) using Unity DOTS, shaders, VFX pipelines, and OpenCV. I enjoy mentoring teams and collaborating with artists and designers to create immersive, polished worlds.
I’m currently studying MSc Computer Science for Games Programming at the University of Hull, building advanced skills in Unity DOTS, shaders, VFX pipelines, and computer vision. I have a strong background in team leadership, cross-functional collaboration, and delivering scalable, interactive experiences across platforms.
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