Hi! I'm Gabriel Bertasso, a senior Unity developer with a passion for building immersive games for PC, mobile, and web. I enjoy turning ideas into polished gameplay, collaborating with artists and designers, and shipping engaging experiences. I thrive in fast-paced teams, love learning new tools, and take pride in writing clean, maintainable code while mentoring teammates.

Gabriel Bertasso

Hi! I'm Gabriel Bertasso, a senior Unity developer with a passion for building immersive games for PC, mobile, and web. I enjoy turning ideas into polished gameplay, collaborating with artists and designers, and shipping engaging experiences. I thrive in fast-paced teams, love learning new tools, and take pride in writing clean, maintainable code while mentoring teammates.

Available to hire

Hi! I’m Gabriel Bertasso, a senior Unity developer with a passion for building immersive games for PC, mobile, and web. I enjoy turning ideas into polished gameplay, collaborating with artists and designers, and shipping engaging experiences.

I thrive in fast-paced teams, love learning new tools, and take pride in writing clean, maintainable code while mentoring teammates.

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Language

Portuguese
Fluent
English
Fluent

Work Experience

Founder & Unity Developer at Fire Ring Studio
January 1, 2022 - Present
Founded a game studio focused on premium horror games for PC and consoles. Developed 3 horror FPS games for PC using Unity Engine and FMOD Studio and published them on Steam. Collaborated with publishers Creative Forge Games and Ritual Interactive. Recruited freelance developers and a game audio studio.
Unity Developer at Panda Game Studio
August 1, 2023 - October 3, 2025
Worked as part of a team with other game developers and designers. Developed 7 hyper-casual mobile games for game publishers, published on Google Play and App Store. Collaborated with publishers including Creative Forge Games and Ritual Interactive. Contributed to the development of mobile and web games.
Unity Developer at 67 Bits
November 1, 2024 - October 3, 2025
Worked as part of a team with other game developers, designers, artists, QA testers, and producers. Developed 3 hyper casual mobile games for game publishers, published on Google Play Store.
Founder & Unity Developer at Fire Ring Studio
January 1, 2022 - Present
Founded the game studio focused on premium horror games for PC and consoles. Developed 3 horror FPS games for PC with Unity Engine and FMOD Studio and published on Steam. Worked with publishers Creative Forge Games and Ritual Interactive. Hired freelance game audio studio.
Unity Developer at Panda Game Studio
August 1, 2023 - October 3, 2025
Worked as a team with other game developers and designers. Developed 7 hyper casual mobile games for game publishers, published on Google Play and App Store (over 5M downloads). Also contributed to the development of a mobile and web game published on Google Play Store, App Store and Crazy Games (over 100K downloads). Ported a mobile game to PC and published it on Steam.
Unity Developer at 67 Bits
November 1, 2024 - October 3, 2025
Worked as a team with other game developers, designers, artists, QA tester and producer. Developed 3 hyper casual mobile games for game publishers, published on Google Play Store.
Founder & Unity Developer at Fire Ring Studio
January 1, 2022 - Present
Founded a game studio focused on premium horror games for PC and consoles. Developed 3 horror FPS games for PC with Unity Engine and FMOD Studio and published them on Steam. Worked with publishers Creative Forge Games and Ritual Interactive. Hired several freelancers and a game audio studio.
Unity Developer at 67 Bits
November 1, 2024 - October 3, 2025
Worked as part of a team with other game developers, designers, artists, QA testers and producers. Developed 3 hyper casual mobile games for game publishers, published on Google Play and App Store. Ported a mobile game to PC and published it on Steam.
Unity Developer at Pandora Game Studio
August 1, 2023 - October 3, 2025
Worked as a team with other game developers and designers. Developed 7 hyper casual mobile games for game publishers, which were published on Google Play and App Store. Worked on the development of a mobile and web game published on Google Play, App Store and Crazy Games. Ported a mobile game to PC and published it on Steam.

Education

Bachelor's Degree in Software Engineering at Universidade de Cuiabá (UNIC)
January 1, 2024 - January 1, 2028
Bachelor's Degree in Software Engineering at Universidade de Cuiabá (UNIC)
January 1, 2024 - January 1, 2028
Bachelor's Degree in Software Engineering at Universidade de Cuiabá (UNIC)
January 1, 2024 - January 1, 2028

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment