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Hi! I’m Alexa Baches, a digital artist and animator based in Redmond, WA. I’m currently pursuing a Bachelor of Fine Arts in Digital Art and Animation degree at DigiPen Institute of Technology. I specialize in bringing characters to life through 2D and 3D work, combining hand-drawn textures with polished assets to tell stories.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Pre-production, Tech Artist at Salad Days (7-person Team Project)
April 30, 2025 - October 4, 2025Led 3D lighting creation and design in Unreal; organized Perforce for pre-production; created environment VFX by adjusting skybox to match design concept; modeled low-poly props in Maya; hand-drew textures to convey the retro game style; aided in blockouts for props.
Artist, Writer, Programmer at A Cup of Gangrene
June 30, 2023 - October 4, 2025Designed characters, wrote narrative, and composed and implemented the soundtrack for a 2D horror visual novel; drew 2D assets in Autodesk SketchBook and exported them to the RPG Maker MV engine; created and implemented a game update adding two new characters and expanding the narrative.
Pet Memorial Painter at Independent / Freelance
May 31, 2024 - October 4, 2025Commissioned to create a traditional gouache painting for a pet memorial; painting depicted a full body, white cat.
Poster Designer at Metropolitan Gymnastics
October 31, 2022 - October 4, 2025Designed posters to promote a Halloween event; created four different posters using Autodesk SketchBook.
Vice President at Character Design Club, DigiPen Institute of Technology
September 1, 2025 - PresentOrganizes and prepares resources for weekly club meetings focusing on character design prompts; promoted club at campus events to increase participation.
Lead 3D Lighting Artist at Salad Days
April 30, 2025 - October 4, 2025Lead 3D lighting creation and design in Unreal and organized Perforce for pre-production. Created environment VFX in Unreal Engine by adjusting skybox to match design concept. Modeled low-poly props in Maya, hand drew textures to help convey the 'old game style' art direction, and aided in blockouts for props.
Artist, Writer & Programmer at A Cup of Gangrene
June 30, 2023 - October 4, 2025A 2D Horror visual novel made in RPG Maker – MV. Designed characters, wrote narrative, and composed and implemented the soundtrack. Drew 2D assets in Autodesk SketchBook and exported them into the MV game engine. Created and implemented a game update adding two new characters and expanding the narrative.
Pet Memorial Painter at Self-employed
May 31, 2024 - October 4, 2025Commissioned to create a traditional gouache painting for a pet memorial. Painting consisted of a full body, white cat.
Poster Designer at Metropolitan Gymnastics
October 31, 2022 - October 4, 2025Designed posters to promote Metropolitan Gymnastics’ Halloween event. Created four different posters using Autodesk Sketchbook.
Vice President at Character Design Club, DigiPen Institute of Technology
September 1, 2025 - PresentOrganizes and prepares resources for weekly club meetings focusing on character design for specified prompts. Promoted club at campus event increasing club participation.
Pre-production, Tech Artist at Salad Days (Team Project)
April 1, 2025 - October 4, 2025Lead 3D lighting creation and design in Unreal; organized Perforce for pre-production; created environment VFX by adjusting skybox; modeled low-poly props in Maya; hand-drew textures to convey an 'old game style' art direction; aided in blockouts for props.
Artist, Writer, Programmer at A Cup of Gangrene
June 1, 2023 - October 4, 20252D Horror visual novel made in RPG Maker – MV. Designed characters, wrote narrative, and composed and implemented the soundtrack. Drew 2D assets in Autodesk Sketchbook and exported them into the MV game engine. Created and implemented a game update adding two new characters and expanding the narrative.
Pet Memorial Painter at Self-Employed
May 1, 2024 - PresentCommissioned traditional gouache painting for a pet memorial; painting consisted of a full body, white cat.
Poster Designer at Metropolitan Gymnastics
October 1, 2022 - PresentDesigned posters to promote a Halloween event; created four posters using Autodesk Sketchbook.
Vice President, Character Design Club at DigiPen Institute of Technology
September 1, 2025 - PresentOrganizes and prepares resources for weekly club meetings focusing on character design prompts; promoted club at campus events increasing participation.
Tech Artist - Pre-production at Salad Days
April 1, 2025 - October 4, 2025Lead 3D lighting creation and design in Unreal; organized Perforce for pre-production; created environment VFX by adjusting skybox; modeled low-poly props in Maya; hand-drew textures to convey an old-game art direction; aided in blockouts for props.
Artist, Writer, Programmer at A Cup of Gangrene
June 1, 2023 - October 4, 2025Designed characters, wrote narrative, and composed and implemented the soundtrack for a 2D Horror visual novel in RPG Maker MV; drew 2D assets in Autodesk SketchBook and exported them into the MV engine; created and implemented a game update adding two new characters and expanding the narrative.
Pet Memorial Painter at Freelance
May 31, 2024 - October 4, 2025Commissioned to create a traditional gouache painting for a pet memorial; painting featured a full-body white cat.
Poster Designer at Metropolitan Gymnastics
October 31, 2022 - October 4, 2025Designed posters to promote a Halloween event; created four different posters using Autodesk SketchBook.
Vice President, Character Design Club at DigiPen Institute of Technology
September 1, 2025 - PresentOrganizes and prepares resources for weekly club meetings focusing on character design; promoted club at campus events, increasing participation.
Lead 3D Lighting Creation & Tech Artist at Salad Days
April 1, 2025 - October 4, 2025Lead 3D lighting creation and design in Unreal; organized Perforce for pre-production. Created environment VFX in Unreal Engine by adjusting skybox to match design concept. Modeled low-poly props in Maya, hand drew textures to convey the 'old game style' art direction, and aided in blockouts for props.
Artist, Writer, Programmer at A Cup of Gangrene (Solo Project)
June 1, 2023 - October 4, 2025A 2D Horror visual novel made in RPG Maker – MV. Designed characters, wrote narrative, and composed and implemented the soundtrack. Drew 2D assets in Autodesk SketchBook and exported them into the MV game engine. Created and implemented a game update adding two new characters and expanding the narrative.
Pet Memorial Painter at Freelance
May 1, 2024 - October 4, 2025Commissioned to create a traditional gouache painting for a pet memorial. Painting consisted of a full body, white cat.
Poster Designer at Metropolitan Gymnastics
October 1, 2022 - October 4, 2025Designed posters to promote Metropolitan Gymnastics’ Halloween event. Created four different posters using Autodesk SketchBook.
Tech Artist at Salad Days
April 1, 2025 - October 4, 2025Lead 3D lighting creation and design in Unreal; organized Perforce for pre-production; created environment VFX; modeled low-poly props in Maya; hand-drew textures; aided in blockouts for props.
Artist, Writer, Programmer at A Cup of Gangrene
June 1, 2023 - October 4, 2025Designed characters, wrote narrative, composed and implemented the soundtrack; drew 2D assets in Autodesk SketchBook and exported them into RPG Maker MV; created and implemented a game update adding two new characters and expanding the narrative.
Pet Memorial Painter at Freelance
May 1, 2024 - October 4, 2025Commissioned to create a traditional gouache painting for a pet memorial; painting consisted of a full body, white cat.
Poster Designer at Metropolitan Gymnastics
October 1, 2022 - October 4, 2025Designed posters to promote Halloween event; created four posters using Autodesk SketchBook.
Vice President, Character Design Club at DigiPen Institute of Technology
September 1, 2025 - PresentOrganizes and prepares resources for weekly club meetings focusing on character design prompts; promoted club at campus events increasing participation.
Tech Artist (Pre-production) at Salad Days (7-person Team Project)
April 1, 2025 - October 4, 2025Lead 3D lighting creation and design in Unreal and organized Perforce for pre-production. Created environment VFX in Unreal Engine by adjusting skybox to match design concept. Modeled low-poly props in Maya, hand drew textures to help convey the 'old game style' art direction, and aided in blockouts for props.
Artist, Writer, Programmer at A Cup of Gangrene
June 1, 2023 - October 4, 2025Designed characters, wrote narrative, and composed and implemented the soundtrack. Drew 2D assets in Autodesk Sketchbook and exported them into the MV game engine. Created and implemented a game update adding two new characters and expanding the narrative.
Pet Memorial Painter at Freelance
May 1, 2024 - October 4, 2025Commissioned traditional gouache painting for a pet memorial; painted a full-body white cat.
Poster Designer at Metropolitan Gymnastics
October 1, 2022 - October 4, 2025Designed posters to promote Halloween event; created four posters using Autodesk Sketchbook.
Vice President, Character Design Club at DigiPen Institute of Technology
September 1, 2025 - PresentOrganizes and prepares resources for weekly club meetings focusing on character design prompts; promoted club at campus events increasing participation.
Education
Bachelor of Fine Arts in Digital Art and Animation at DigiPen Institute of Technology
January 11, 2030 - May 1, 2027Bachelor of Fine Arts in Digital Art and Animation at DigiPen Institute of Technology
January 11, 2030 - May 1, 2027Bachelor of Fine Arts in Digital Art and Animation at DigiPen Institute of Technology
January 11, 2030 - May 1, 2027Bachelor of Fine Arts in Digital Art and Animation at DigiPen Institute of Technology
January 11, 2030 - May 1, 2027Bachelor of Fine Arts in Digital Art and Animation at DigiPen Institute of Technology
January 11, 2030 - May 1, 2027Bachelor of Fine Arts in Digital Art and Animation at DigiPen Institute of Technology
January 11, 2030 - May 1, 2027Bachelor of Fine Arts in Digital Art and Animation at DigiPen Institute of Technology
January 11, 2030 - May 1, 2027Qualifications
Industry Experience
Media & Entertainment, Education, Gaming, Software & Internet, Professional Services
The game I singlehandedly worked on, it is made in RPG maker and displays my skills primarily in writing and character art
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