Hi, I'm Federica Mogordoy, a 19-year-old freelance illustrator and student of Animation and Video Games. I started pursuing illustration professionally at 17 and have since been developing both my artistic style and technical skills. I mainly work with Photoshop and Procreate, and I've completed commissions for individuals and companies, adapting my work to a variety of needs while focusing on storytelling through visuals. My work spans inking, line art, anime, and cartoon-inspired illustration, but my strongest approach leans toward a more realistic style—emphasizing atmosphere, detail, and color to tell a story through form. I've created comic covers during university, tackling script, storyboard development, and visual design from concept to final piece. I've also contributed character concepts to an independent video game, balancing historical references, aesthetics, and gameplay requirements. For me, concept art is a bridge between narrative and player experience.

Federica Mogordoy

Hi, I'm Federica Mogordoy, a 19-year-old freelance illustrator and student of Animation and Video Games. I started pursuing illustration professionally at 17 and have since been developing both my artistic style and technical skills. I mainly work with Photoshop and Procreate, and I've completed commissions for individuals and companies, adapting my work to a variety of needs while focusing on storytelling through visuals. My work spans inking, line art, anime, and cartoon-inspired illustration, but my strongest approach leans toward a more realistic style—emphasizing atmosphere, detail, and color to tell a story through form. I've created comic covers during university, tackling script, storyboard development, and visual design from concept to final piece. I've also contributed character concepts to an independent video game, balancing historical references, aesthetics, and gameplay requirements. For me, concept art is a bridge between narrative and player experience.

Available to hire

Hi, I’m Federica Mogordoy, a 19-year-old freelance illustrator and student of Animation and Video Games. I started pursuing illustration professionally at 17 and have since been developing both my artistic style and technical skills. I mainly work with Photoshop and Procreate, and I’ve completed commissions for individuals and companies, adapting my work to a variety of needs while focusing on storytelling through visuals.

My work spans inking, line art, anime, and cartoon-inspired illustration, but my strongest approach leans toward a more realistic style—emphasizing atmosphere, detail, and color to tell a story through form. I’ve created comic covers during university, tackling script, storyboard development, and visual design from concept to final piece. I’ve also contributed character concepts to an independent video game, balancing historical references, aesthetics, and gameplay requirements. For me, concept art is a bridge between narrative and player experience.

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Language

English
Advanced

Work Experience

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Education

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Qualifications

Student in Animation and Video Games
January 11, 2030 - October 5, 2025
University studies in Animation and Video Games
January 11, 2030 - October 5, 2025

Industry Experience

Media & Entertainment, Education, Gaming, Software & Internet, Professional Services